]> code.bitgloo.com Git - clyne/gamedev2.git/commit
Added script conversion code, can now convert table to vec2, vec3 and vec4
authorAndy Belle-Isle <drumsetmonkey@gmail.com>
Mon, 7 Oct 2019 21:39:52 +0000 (17:39 -0400)
committerAndy Belle-Isle <drumsetmonkey@gmail.com>
Mon, 7 Oct 2019 21:39:52 +0000 (17:39 -0400)
commit1b63e00b6b08133f5ee37ed90043eee0f67942fd
tree686443bdea7368eeaa98c1ea8347a491200ff8d7
parent9cef5e64ddd1ef20369b25cc19b1980084ebaefe
Added script conversion code, can now convert table to vec2, vec3 and vec4
Assets/world/world1/layers/0/hitbox.png
Makefile
Scripts/init.lua
src/components/Component.hpp
src/components/Position.hpp
src/script.cpp
src/script/vectors.cpp [new file with mode: 0644]
src/script/vectors.hpp [new file with mode: 0644]
src/world.cpp
src/world.hpp