]> code.bitgloo.com Git - clyne/gamedev2.git/commit
Added IdleFunc components to entities, this will be assigned to all entities no matte...
authorAndy <drumsetmonkey@gmail.com>
Fri, 30 Aug 2019 15:01:15 +0000 (11:01 -0400)
committerAndy <drumsetmonkey@gmail.com>
Fri, 30 Aug 2019 15:01:15 +0000 (11:01 -0400)
commit3a5718d4ab0d9f726686c601579a4c586a65e269
tree2c67002feac01a20b4f98d11dfd77341eda66278
parent9fe9b81f9a36c6333ef0dd66d5ec249bd07368c7
Added IdleFunc components to entities, this will be assigned to all entities no matter what, even if the idle func is empty
Scripts/init.lua
src/components/IdleFunc.hpp [new file with mode: 0644]
src/components/Position.hpp
src/script.cpp