]> code.bitgloo.com Git - clyne/gamedev2.git/commit
Flips the X axis of the normal map instead of the light direction when model is flipped
authorAndy Belle-Isle <drumsetmonkey@gmail.com>
Sat, 7 Sep 2019 05:15:51 +0000 (01:15 -0400)
committerAndy Belle-Isle <drumsetmonkey@gmail.com>
Sat, 7 Sep 2019 05:15:51 +0000 (01:15 -0400)
commitc9f8936fcb1afb07ead095f5c560473dc97eb3f6
treeeda781b77b46e7a8cfb9f03f8c4a12140d472b0a
parent9037f0ae5aab24641caa299a4743b03e0094bdbb
Flips the X axis of the normal map instead of the light direction when model is flipped
Shaders/world.frag