]> code.bitgloo.com Git - clyne/gamedev2.git/commitdiff
Added 64-bit compiling to Makefile
authorAndy Belle-Isle <drumsetmonkey@gmail.com>
Sat, 7 Sep 2019 16:58:39 +0000 (12:58 -0400)
committerAndy Belle-Isle <drumsetmonkey@gmail.com>
Sat, 7 Sep 2019 16:58:39 +0000 (12:58 -0400)
Makefile

index 50c0863e49ec2bf7ee1c2be846018df1aa8904d3..dbbb64066eb2355c17fcfc300352f7dafefdd215 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -39,7 +39,7 @@ LIBDIR = lib
 LIBS   = -L$(LIBDIR) -lSDL2 -lpthread -lentityx -ldl -lluajit -lGLEW -lGL -lSDL2_image -lSOIL
 
 CXXFLAGS = -ggdb -std=c++17 -Wall -Wextra -Werror -pedantic \
-                  -Wno-class-memaccess -Wno-implicit-fallthrough
+                  -Wno-class-memaccess -Wno-implicit-fallthrough -m64
 
 CXXINCS = -Isrc -I$(LIBDIR)/LuaJIT/src -I$(LIBDIR)/entityx \
                  -I$(LIBDIR)/LuaBridge/Source -I$(LIBDIR)/sol2/include -I$(LIBDIR)/soil \