]> code.bitgloo.com Git - clyne/entityx.git/commitdiff
Fix typo in introductory notice.
authorJoseph Davies <deledrius@gmail.com>
Fri, 20 Sep 2019 22:42:17 +0000 (15:42 -0700)
committerAlec Thomas <alec@swapoff.org>
Wed, 2 Oct 2019 06:45:05 +0000 (16:45 +1000)
README.md

index 92dd3b609f5248d52e73f9909cc0e81195920a4a..f6c28c62f427c539c0b3cc9d6b762ba3ec74a0d5 100644 (file)
--- a/README.md
+++ b/README.md
@@ -2,7 +2,7 @@
 [![Build Status](https://travis-ci.org/alecthomas/entityx.png)](https://travis-ci.org/alecthomas/entityx) [![Build status](https://ci.appveyor.com/api/projects/status/qc8s0pqb5ci092iv/branch/master)](https://ci.appveyor.com/project/alecthomas/entityx/branch/master) [![Gitter chat](https://badges.gitter.im/alecthomas.png)](https://gitter.im/alecthomas/Lobby)
 
 
-***NOTE: The current stable release 1.0.0 breaks backwards compataibility with < 1.0.0. See the [change log](CHANGES.md) for details.***
+***NOTE: The current stable release 1.0.0 breaks backward compatibility with < 1.0.0. See the [change log](CHANGES.md) for details.***
 
 Entity Component Systems (ECS) are a form of decomposition that completely decouples entity logic and data from the entity "objects" themselves. The [Evolve your Hierarchy](http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/) article provides a solid overview of EC systems and why you should use them.