]> code.bitgloo.com Git - clyne/gamedev.git/commitdiff
Updated sprites
authordrumsetmonkey <abelleisle@roadrunner.com>
Fri, 28 Apr 2017 01:31:00 +0000 (21:31 -0400)
committerdrumsetmonkey <abelleisle@roadrunner.com>
Fri, 28 Apr 2017 01:31:00 +0000 (21:31 -0400)
assets/player/player.png
src/player.cpp
xml/!town.xml

index 6a3fff8ad1fe1adc7d5f411103450c1ba1b381ef..7a2312790ee23e50c6eb654903316d1392ca85b9 100644 (file)
Binary files a/assets/player/player.png and b/assets/player/player.png differ
index 1908af4119733c4023ba26cc4702e319f194050f..1537721054f1b44704248e03e5e0e5c9a4b2ec48 100644 (file)
@@ -75,7 +75,7 @@ void PlayerSystem::create(void)
        player.assign<Position>(0.0f, 100.0f);
        player.assign<Direction>(0.0f, 0.0f);
        //player.assign<Physics>(-0.001f);
-       player.assign<Physics>(1);
+       player.assign<Physics>(.25);
        player.assign<Visible>(-0.2f);
        player.assign<Health>(100);
        auto sprite = player.assign<Sprite>();
index d256af9342fa4bf0d2cc4e626b1937113dad7737..7fa7371002ed36df703cd2590588fa8bd2c02e82 100644 (file)
@@ -3,7 +3,7 @@
 
 <World>
     <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/>
-    <generation width="320"/>
+    <generation width="5000"/>
        <weather>Sunny</weather>
     <link right="!town2.xml"/>
     <spawnx>-300</spawnx>