-var vector_table: [256] *const fn () void = undefined;
-var vtor: *u32 = @ptrFromInt(0xE000ED08);
+const vector_table_type = [256] *const fn () void;
+var vector_table: vector_table_type = undefined;
+var vtor: **volatile vector_table_type = @ptrFromInt(0xE000ED08);
pub const vector = enum(u8) {
NMI = 2,
register(.BusFault, busfault);
register(.UsageFault, usagefault);
- vtor.* = @as(u32, @intFromPtr(&vector_table));
+ vtor.* = &vector_table;
}
pub fn register(index: vector, handler: *const fn () void) void {