]> code.bitgloo.com Git - clyne/gamedev.git/commitdiff
fixed item dialog
authorClyne Sullivan <tullivan99@gmail.com>
Wed, 2 Dec 2015 12:39:19 +0000 (07:39 -0500)
committerClyne Sullivan <tullivan99@gmail.com>
Wed, 2 Dec 2015 12:39:19 +0000 (07:39 -0500)
1  2 
src/gameplay.cpp

index cc9ae6a178b877ec7b3d2aa947e08dd1d7fa7dca,a3f71ff3c9e09f42aa8cbc0ed02b34719ac012d7..64b3908404cb56cfd641dc7dd26df637354a1792
@@@ -77,8 -77,8 +77,7 @@@ void initEverything(void)
        
        playerSpawnHill->setBackground(BG_FOREST);
        playerSpawnHill->generateFunc(1280,playerSpawnHillFunc);
-       //playerSpawnHill->generate(1920);
  
 -
        /*
         *      Setup the current world, making the player initially spawn in `test`.
        */