]> code.bitgloo.com Git - clyne/gamedev2.git/commitdiff
Updated libraries listed in README
authorAndy Belle-Isle <drumsetmonkey@gmail.com>
Fri, 30 Aug 2019 04:29:45 +0000 (00:29 -0400)
committerGitHub <noreply@github.com>
Fri, 30 Aug 2019 04:29:45 +0000 (00:29 -0400)
README.md

index 81f87c855d9658b1f254e38d9ba101253ffdad73..351db1f24a90fb96122bc8baf6634d31c710373a 100644 (file)
--- a/README.md
+++ b/README.md
@@ -25,13 +25,14 @@ without the extra bloat brought on by a general purpose game engine.
 
 ## Libraries
 The libraries used to develop gamedev2 are as follows:
-* SDL2
-* OpenGL
-* GLEW
-* GLU
-* Lua
-* EntityX
-* FreeType 2
+* [SDL2](https://www.libsdl.org/)
+* [OpenGL](https://opengl.org/)
+* [GLEW](https://github.com/nigels-com/glew)
+* [GLM](https://glm.g-truc.net/0.9.9/index.html)
+* [LuaJIT](https://luajit.org/)
+* [sol2](https://github.com/ThePhD/sol2)
+* [EntityX](https://github.com/alecthomas/entityx)
+* [FreeType 2](https://www.freetype.org/)
 
 
 ## Building gamedev2