-const vector_table_type = [256] *const fn () void;
+extern const init_vector_table: [2]u32;
+
+const vector_table_type = [128] *const fn () void; // up to 256
var vector_table: vector_table_type align(256) = undefined;
var vtor: **volatile vector_table_type = @ptrFromInt(0xE000ED08);
-pub const vector = enum(u8) {
+pub const vector = enum(u7) {
NMI = 2,
HardFault,
MemManage,
};
pub fn initialize() void {
+ vector_table[0] = @ptrFromInt(init_vector_table[0]);
+ vector_table[1] = @ptrFromInt(init_vector_table[1]);
register(.NMI, nmi);
register(.HardFault, hardfault);
register(.MemManage, memmanage);