From: drumsetmonkey Date: Wed, 2 Dec 2015 12:30:08 +0000 (-0500) Subject: Fixed conflict :| X-Git-Url: https://code.bitgloo.com/?a=commitdiff_plain;h=49b4150f082efd310d7fc5087802713798abaad4;p=clyne%2Fgamedev.git Fixed conflict :| --- diff --git a/src/gameplay.cpp b/src/gameplay.cpp index a4fec88..a3f71ff 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -76,11 +76,8 @@ void initEverything(void){ playerSpawnHill=new World(); playerSpawnHill->setBackground(BG_FOREST); -<<<<<<< Updated upstream playerSpawnHill->generateFunc(1280,playerSpawnHillFunc); - //playerSpawnHill->generate(1920); -======= ->>>>>>> Stashed changes + /* * Setup the current world, making the player initially spawn in `test`.