From: Clyne Sullivan Date: Wed, 2 Dec 2015 12:39:19 +0000 (-0500) Subject: fixed item dialog X-Git-Url: https://code.bitgloo.com/?a=commitdiff_plain;h=825d67be06c983d492de8350db64a2bebccaad82;p=clyne%2Fgamedev.git fixed item dialog --- 825d67be06c983d492de8350db64a2bebccaad82 diff --cc src/gameplay.cpp index cc9ae6a,a3f71ff..64b3908 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@@ -77,8 -77,8 +77,7 @@@ void initEverything(void) playerSpawnHill->setBackground(BG_FOREST); playerSpawnHill->generateFunc(1280,playerSpawnHillFunc); - //playerSpawnHill->generate(1920); - /* * Setup the current world, making the player initially spawn in `test`. */