From: Andy Belle-Isle Date: Sun, 1 Sep 2019 23:12:32 +0000 (-0400) Subject: Added player and rabbit textures X-Git-Tag: v0.2-alpha~53 X-Git-Url: https://code.bitgloo.com/?a=commitdiff_plain;h=ae024b5ad89b789a8fb68cb51308680f3270e6b6;p=clyne%2Fgamedev2.git Added player and rabbit textures --- diff --git a/Assets/player.png b/Assets/player.png new file mode 100644 index 0000000..570bc8e Binary files /dev/null and b/Assets/player.png differ diff --git a/Assets/rabbit.png b/Assets/rabbit.png new file mode 100644 index 0000000..2920c0b Binary files /dev/null and b/Assets/rabbit.png differ diff --git a/Scripts/init.lua b/Scripts/init.lua index 3c9cf80..3e35da9 100644 --- a/Scripts/init.lua +++ b/Scripts/init.lua @@ -14,7 +14,7 @@ bird = { print("Bird spawn") end, Render = { - texture = "Assets/cat.png", + texture = "Assets/player.png", visible = true }, Idle = function(self) @@ -58,7 +58,7 @@ animal = { y = 0.0 }, Render = { - texture = "Assets/cat.png", + texture = "Assets/rabbit.png", visible = true }, Idle = function(self)