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drumsetmonkey [Sun, 13 Sep 2015 04:02:08 +0000 (00:02 -0400)]
Add Entity.htm to keep track of Entity ID's
Clyne Sullivan [Sun, 13 Sep 2015 02:20:52 +0000 (22:20 -0400)]
stuff
Clyne Sullivan [Sun, 13 Sep 2015 01:57:35 +0000 (21:57 -0400)]
improved non-jitteriness
Clyne Sullivan [Sun, 13 Sep 2015 01:53:09 +0000 (21:53 -0400)]
comments
Clyne Sullivan [Sun, 13 Sep 2015 01:41:07 +0000 (21:41 -0400)]
fixed layer jump
Clyne Sullivan [Sun, 13 Sep 2015 01:22:16 +0000 (21:22 -0400)]
yay
Andy Belle-Isle [Sun, 13 Sep 2015 01:17:12 +0000 (21:17 -0400)]
Updated village spawning with fixes to other things
Clyne Sullivan [Sun, 13 Sep 2015 00:55:37 +0000 (20:55 -0400)]
jump
Clyne Sullivan [Sun, 13 Sep 2015 00:35:06 +0000 (20:35 -0400)]
ortho stuff
Clyne Sullivan [Sun, 13 Sep 2015 00:02:25 +0000 (20:02 -0400)]
mm
Clyne Sullivan [Sun, 13 Sep 2015 00:01:45 +0000 (20:01 -0400)]
uh
Clyne Sullivan [Sat, 12 Sep 2015 23:52:48 +0000 (19:52 -0400)]
entity-world binding
Clyne Sullivan [Sat, 12 Sep 2015 22:44:23 +0000 (18:44 -0400)]
Real layered worlds n stuff
Clyne Sullivan [Sat, 12 Sep 2015 20:05:15 +0000 (16:05 -0400)]
fexid
Clyne Sullivan [Sat, 12 Sep 2015 17:39:36 +0000 (13:39 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Sat, 12 Sep 2015 17:39:24 +0000 (13:39 -0400)]
world
Andy Belle-Isle [Sat, 12 Sep 2015 05:24:33 +0000 (01:24 -0400)]
Fixed movement and did a SUPER BETA version of NPC's
As much as I didn't want to, I had to get rid of SDL_AddTimer. Since it
runs in a separate thread and does calculations at the same time as the
main thread, a bunch of the data was getting messed up during the loop,
so it was just easiest to remove it. (Just refresh the world a lot to
see a village house spawn)
Clyne Sullivan [Sat, 12 Sep 2015 02:58:02 +0000 (22:58 -0400)]
improved layers
Clyne Sullivan [Sat, 12 Sep 2015 02:34:39 +0000 (22:34 -0400)]
basic layered worlds :)
Clyne Sullivan [Sat, 12 Sep 2015 00:30:45 +0000 (20:30 -0400)]
fixed main.cpp
Clyne Sullivan [Fri, 11 Sep 2015 21:40:56 +0000 (17:40 -0400)]
good merge
Clyne Sullivan [Fri, 11 Sep 2015 01:23:08 +0000 (21:23 -0400)]
world saving
Clyne Sullivan [Thu, 10 Sep 2015 20:16:39 +0000 (16:16 -0400)]
more better
Clyne Sullivan [Thu, 10 Sep 2015 20:04:37 +0000 (16:04 -0400)]
improved world traveling
Clyne Sullivan [Thu, 10 Sep 2015 19:51:18 +0000 (15:51 -0400)]
more fixes :)
Clyne Sullivan [Thu, 10 Sep 2015 19:24:39 +0000 (15:24 -0400)]
fixed
Clyne Sullivan [Thu, 10 Sep 2015 19:19:18 +0000 (15:19 -0400)]
added linked worlds
Andy Belle-Isle [Thu, 10 Sep 2015 15:51:56 +0000 (11:51 -0400)]
Merge remote-tracking branch 'origin/master'
d
Conflicts:
include/World.h
include/common.h
include/entities.h
src/UIClass.cpp
src/World.cpp
src/entities.cpp
src/main.cpp
Andy Belle-Isle [Thu, 10 Sep 2015 15:51:00 +0000 (11:51 -0400)]
Stuff
Andy Belle-Isle [Thu, 10 Sep 2015 15:50:13 +0000 (11:50 -0400)]
a
Clyne Sullivan [Thu, 10 Sep 2015 15:31:30 +0000 (11:31 -0400)]
added entities
Clyne Sullivan [Thu, 10 Sep 2015 15:30:41 +0000 (11:30 -0400)]
yeah
Clyne Sullivan [Thu, 10 Sep 2015 01:04:08 +0000 (21:04 -0400)]
world gen
Clyne Sullivan [Wed, 9 Sep 2015 23:55:22 +0000 (19:55 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Wed, 9 Sep 2015 23:54:58 +0000 (19:54 -0400)]
World stuff
drumsetmonkey [Wed, 9 Sep 2015 23:52:15 +0000 (19:52 -0400)]
Fixed makefile for windows
Just made my life easy by making sure it compiles everything in the src/ directory.
Clyne Sullivan [Wed, 9 Sep 2015 16:31:29 +0000 (12:31 -0400)]
mhm
Andy Belle-Isle [Tue, 8 Sep 2015 23:32:24 +0000 (19:32 -0400)]
Added DLL's for SDL_Image aswell as the libraries...
Clyne Sullivan [Tue, 8 Sep 2015 23:25:17 +0000 (19:25 -0400)]
Init'd SDL_image
Clyne Sullivan [Tue, 8 Sep 2015 23:11:44 +0000 (19:11 -0400)]
SDL_image
Andy Belle-Isle [Tue, 8 Sep 2015 23:10:31 +0000 (19:10 -0400)]
Re-Documented the render loop
Clyne Sullivan [Tue, 8 Sep 2015 23:01:49 +0000 (19:01 -0400)]
exit on error
Clyne Sullivan [Tue, 8 Sep 2015 22:58:32 +0000 (18:58 -0400)]
better
Clyne Sullivan [Tue, 8 Sep 2015 22:54:25 +0000 (18:54 -0400)]
updated readme
Clyne Sullivan [Tue, 8 Sep 2015 22:29:24 +0000 (18:29 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Tue, 8 Sep 2015 22:29:02 +0000 (18:29 -0400)]
fixes
Andy Belle-Isle [Tue, 8 Sep 2015 22:26:43 +0000 (18:26 -0400)]
Updated stuff to fix bork
Andy Belle-Isle [Tue, 8 Sep 2015 22:22:44 +0000 (18:22 -0400)]
Added windowClass files
Clyne Sullivan [Tue, 8 Sep 2015 22:26:47 +0000 (18:26 -0400)]
updated Quest.htm
Clyne Sullivan [Tue, 8 Sep 2015 22:23:50 +0000 (18:23 -0400)]
started official documentation
Clyne Sullivan [Tue, 8 Sep 2015 21:01:40 +0000 (17:01 -0400)]
Added quests
Clyne Sullivan [Mon, 7 Sep 2015 19:28:36 +0000 (15:28 -0400)]
Hey
Andy Belle-Isle [Mon, 7 Sep 2015 16:49:05 +0000 (12:49 -0400)]
Added New Header File and UI Class
Added UI Class for controlling the UI of course :P
Added gameHeader.h for variables that are accessed by multiple
files/classes
Clyne Sullivan [Mon, 7 Sep 2015 15:27:05 +0000 (11:27 -0400)]
esc to quit
Clyne Sullivan [Mon, 7 Sep 2015 15:24:43 +0000 (11:24 -0400)]
fixed glClear
Clyne Sullivan [Mon, 7 Sep 2015 15:22:15 +0000 (11:22 -0400)]
linux exec
Andy Belle-Isle [Mon, 7 Sep 2015 15:15:04 +0000 (11:15 -0400)]
Updated gitignore
Clyne Sullivan [Mon, 7 Sep 2015 15:14:29 +0000 (11:14 -0400)]
got rid of renderer
Clyne Sullivan [Mon, 7 Sep 2015 15:04:58 +0000 (11:04 -0400)]
killed main.exe
Andy Belle-Isle [Mon, 7 Sep 2015 15:01:56 +0000 (11:01 -0400)]
New SDL Headers
drumsetmonkey [Mon, 7 Sep 2015 14:48:20 +0000 (10:48 -0400)]
Update SDL_platform.h
Andy Belle-Isle [Mon, 7 Sep 2015 14:45:28 +0000 (10:45 -0400)]
Added SDL headers
Clyne Sullivan [Mon, 7 Sep 2015 14:44:01 +0000 (10:44 -0400)]
include folder
Clyne Sullivan [Mon, 7 Sep 2015 14:40:26 +0000 (10:40 -0400)]
switched to 32 bits
Clyne Sullivan [Mon, 7 Sep 2015 14:27:06 +0000 (10:27 -0400)]
made main.cpp better
drumsetmonkey [Mon, 7 Sep 2015 14:18:35 +0000 (10:18 -0400)]
Update main.cpp
Andy Belle-Isle [Mon, 7 Sep 2015 14:14:13 +0000 (10:14 -0400)]
Merge remote-tracking branch 'origin/master'
Conflicts:
src/main.cpp
Clyne Sullivan [Fri, 4 Sep 2015 19:46:10 +0000 (15:46 -0400)]
switched gcc to g++
Clyne Sullivan [Fri, 4 Sep 2015 12:45:52 +0000 (08:45 -0400)]
Added hello world
Clyne Sullivan [Fri, 4 Sep 2015 12:43:40 +0000 (08:43 -0400)]
Added makefile
Andy Belle-Isle [Fri, 4 Sep 2015 12:40:06 +0000 (08:40 -0400)]
k
Clyne Sullivan [Fri, 4 Sep 2015 12:33:32 +0000 (08:33 -0400)]
first commit