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code.bitgloo.com Git - clyne/gamedev.git/log
Clyne Sullivan [Fri, 4 Dec 2015 17:47:19 +0000 (12:47 -0500)]
entity optimizations
drumsetmonkey [Fri, 4 Dec 2015 14:20:36 +0000 (09:20 -0500)]
Fixed white outline around textures :)
Clyne Sullivan [Fri, 4 Dec 2015 13:49:49 +0000 (08:49 -0500)]
world fixes
drumsetmonkey [Fri, 4 Dec 2015 13:49:02 +0000 (08:49 -0500)]
inv stuff
Clyne Sullivan [Fri, 4 Dec 2015 02:26:19 +0000 (21:26 -0500)]
added song
drumsetmonkey [Fri, 4 Dec 2015 02:11:42 +0000 (21:11 -0500)]
Fancy new hover inventory working well
Clyne Sullivan [Fri, 4 Dec 2015 01:06:19 +0000 (20:06 -0500)]
fixed sounds
Clyne Sullivan [Thu, 3 Dec 2015 21:30:08 +0000 (16:30 -0500)]
moving music to world
Clyne Sullivan [Thu, 3 Dec 2015 20:51:59 +0000 (15:51 -0500)]
fixes for wall
Clyne Sullivan [Thu, 3 Dec 2015 20:50:23 +0000 (15:50 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Thu, 3 Dec 2015 20:50:07 +0000 (15:50 -0500)]
enabled werror, wall and wextra (\!)
drumsetmonkey [Thu, 3 Dec 2015 14:29:46 +0000 (09:29 -0500)]
Merge branch 'master' of http://github.com/tcsullivan/gamedev
drumsetmonkey [Thu, 3 Dec 2015 14:29:34 +0000 (09:29 -0500)]
New inventory highlight system
Clyne Sullivan [Thu, 3 Dec 2015 13:26:09 +0000 (08:26 -0500)]
inv. fixes
drumsetmonkey [Thu, 3 Dec 2015 12:46:23 +0000 (07:46 -0500)]
Added holding vs press key action
drumsetmonkey [Thu, 3 Dec 2015 12:44:47 +0000 (07:44 -0500)]
Added holding vs press key action
Clyne Sullivan [Thu, 3 Dec 2015 12:26:22 +0000 (07:26 -0500)]
exit fixes, faster dialog
Clyne Sullivan [Wed, 2 Dec 2015 13:48:39 +0000 (08:48 -0500)]
world bg improvements
Clyne Sullivan [Wed, 2 Dec 2015 13:09:02 +0000 (08:09 -0500)]
killed threads
Clyne Sullivan [Wed, 2 Dec 2015 12:39:19 +0000 (07:39 -0500)]
fixed item dialog
Clyne Sullivan [Wed, 2 Dec 2015 12:38:27 +0000 (07:38 -0500)]
fixed item dialog
drumsetmonkey [Wed, 2 Dec 2015 12:30:08 +0000 (07:30 -0500)]
Fixed conflict :|
drumsetmonkey [Wed, 2 Dec 2015 12:28:21 +0000 (07:28 -0500)]
Fixed item textures
Clyne Sullivan [Wed, 2 Dec 2015 11:11:35 +0000 (06:11 -0500)]
segfault fixes
Clyne Sullivan [Tue, 1 Dec 2015 13:42:23 +0000 (08:42 -0500)]
andy's bad
Clyne Sullivan [Tue, 1 Dec 2015 13:38:21 +0000 (08:38 -0500)]
andy cant code
drumsetmonkey [Tue, 1 Dec 2015 13:33:58 +0000 (08:33 -0500)]
Updated event handling speed
drumsetmonkey [Tue, 1 Dec 2015 13:20:31 +0000 (08:20 -0500)]
Fixed gameloop timestep and updated animations
drumsetmonkey [Tue, 1 Dec 2015 12:29:47 +0000 (07:29 -0500)]
Merge branch 'master' of http://github.com/tcsullivan/gamedev
Clyne Sullivan [Tue, 1 Dec 2015 12:29:25 +0000 (07:29 -0500)]
memory fixes
drumsetmonkey [Mon, 30 Nov 2015 13:49:20 +0000 (08:49 -0500)]
Working on animations
drumsetmonkey [Mon, 30 Nov 2015 13:47:24 +0000 (08:47 -0500)]
Working on animations
Clyne Sullivan [Mon, 30 Nov 2015 13:47:07 +0000 (08:47 -0500)]
switched to 100% new/delete
drumsetmonkey [Mon, 30 Nov 2015 12:33:26 +0000 (07:33 -0500)]
Look at my fancy inventory
drumsetmonkey [Mon, 30 Nov 2015 12:29:39 +0000 (07:29 -0500)]
Look at my fancy inventory
Clyne Sullivan [Tue, 24 Nov 2015 12:43:05 +0000 (07:43 -0500)]
items.h include moved
Clyne Sullivan [Tue, 24 Nov 2015 12:34:00 +0000 (07:34 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Tue, 24 Nov 2015 12:33:45 +0000 (07:33 -0500)]
merge
Clyne Sullivan [Fri, 20 Nov 2015 13:58:44 +0000 (08:58 -0500)]
inv/background merge
Clyne Sullivan [Fri, 20 Nov 2015 13:50:57 +0000 (08:50 -0500)]
background draw re-do
drumsetmonkey [Fri, 20 Nov 2015 13:49:54 +0000 (08:49 -0500)]
Started inv ui, new item system
drumsetmonkey [Fri, 20 Nov 2015 13:47:34 +0000 (08:47 -0500)]
Started inv ui, new item system
Clyne Sullivan [Wed, 18 Nov 2015 13:49:51 +0000 (08:49 -0500)]
tiled backgrounds, ortho fix
Clyne Sullivan [Tue, 17 Nov 2015 13:38:51 +0000 (08:38 -0500)]
cutscenes, arenas
Clyne Sullivan [Fri, 13 Nov 2015 22:46:08 +0000 (17:46 -0500)]
ui fixes
drumsetmonkey [Fri, 13 Nov 2015 22:41:06 +0000 (17:41 -0500)]
Re-added active quest listing
drumsetmonkey [Fri, 13 Nov 2015 17:53:47 +0000 (12:53 -0500)]
Merge branch 'master' of http://github.com/tcsullivan/gamedev
drumsetmonkey [Fri, 13 Nov 2015 17:53:22 +0000 (12:53 -0500)]
Makefile supports 64 and 32 bit
drumsetmonkey [Fri, 13 Nov 2015 17:51:07 +0000 (12:51 -0500)]
Makefile supports 32 and 64 bit
Clyne Sullivan [Fri, 13 Nov 2015 13:49:37 +0000 (08:49 -0500)]
major font fixes
Clyne Sullivan [Fri, 13 Nov 2015 13:48:01 +0000 (08:48 -0500)]
major font fixes
drumsetmonkey [Fri, 13 Nov 2015 13:28:43 +0000 (08:28 -0500)]
Added object class, and added quest listing
drumsetmonkey [Fri, 13 Nov 2015 13:26:31 +0000 (08:26 -0500)]
Added object class, and added quest listing
Clyne Sullivan [Fri, 13 Nov 2015 12:07:04 +0000 (07:07 -0500)]
dialog buttons
Clyne Sullivan [Thu, 12 Nov 2015 13:28:27 +0000 (08:28 -0500)]
world physic fixes
drumsetmonkey [Tue, 10 Nov 2015 13:38:30 +0000 (08:38 -0500)]
Added spawn world
Clyne Sullivan [Mon, 9 Nov 2015 13:47:39 +0000 (08:47 -0500)]
draw/handle all layers
Clyne Sullivan [Mon, 9 Nov 2015 13:05:37 +0000 (08:05 -0500)]
worlds have indepentdent entity arrays
Clyne Sullivan [Fri, 6 Nov 2015 13:50:30 +0000 (08:50 -0500)]
merge
drumsetmonkey [Fri, 6 Nov 2015 13:48:46 +0000 (08:48 -0500)]
Fixed some handAngle bugs, and raised the world height
Clyne Sullivan [Fri, 6 Nov 2015 13:19:46 +0000 (08:19 -0500)]
world save/load
drumsetmonkey [Thu, 5 Nov 2015 14:24:36 +0000 (09:24 -0500)]
Fixed the hand angle and made the flashlight, kinda okay
Clyne Sullivan [Thu, 5 Nov 2015 14:20:33 +0000 (09:20 -0500)]
indoor ortho fix
Clyne Sullivan [Wed, 4 Nov 2015 13:53:26 +0000 (08:53 -0500)]
ortho binds to y
Clyne Sullivan [Wed, 4 Nov 2015 13:50:18 +0000 (08:50 -0500)]
ortho binds to y
drumsetmonkey [Wed, 4 Nov 2015 13:42:23 +0000 (08:42 -0500)]
Made ray casting example
Clyne Sullivan [Tue, 3 Nov 2015 13:47:35 +0000 (08:47 -0500)]
ui improvements
drumsetmonkey [Tue, 3 Nov 2015 13:45:52 +0000 (08:45 -0500)]
Worked on rays
Clyne Sullivan [Tue, 3 Nov 2015 13:45:29 +0000 (08:45 -0500)]
ui improvements
Clyne Sullivan [Tue, 3 Nov 2015 01:48:31 +0000 (20:48 -0500)]
updated goals
drumsetmonkey [Mon, 2 Nov 2015 13:52:36 +0000 (08:52 -0500)]
Added new project for lighting test
drumsetmonkey [Mon, 2 Nov 2015 13:50:39 +0000 (08:50 -0500)]
Added new project for lighting test
Clyne Sullivan [Fri, 30 Oct 2015 15:45:31 +0000 (11:45 -0400)]
win32 build
drumsetmonkey [Fri, 30 Oct 2015 12:51:35 +0000 (08:51 -0400)]
Added shader loading and running
Clyne Sullivan [Fri, 30 Oct 2015 12:45:55 +0000 (08:45 -0400)]
day/night cycling
Clyne Sullivan [Thu, 29 Oct 2015 19:51:07 +0000 (15:51 -0400)]
inventory visuals / item drop (Q)
Clyne Sullivan [Thu, 29 Oct 2015 13:21:36 +0000 (09:21 -0400)]
gotta go fast
drumsetmonkey [Thu, 29 Oct 2015 13:18:00 +0000 (09:18 -0400)]
Made background painting dynamic, and made new tree backdrops
drumsetmonkey [Thu, 29 Oct 2015 13:17:43 +0000 (09:17 -0400)]
Made background painting dynamic, and made new tree backdrops
Clyne Sullivan [Thu, 29 Oct 2015 13:17:32 +0000 (09:17 -0400)]
world improvements, quest preloads
Clyne Sullivan [Thu, 29 Oct 2015 12:19:07 +0000 (08:19 -0400)]
fixed world again
Clyne Sullivan [Thu, 29 Oct 2015 12:15:06 +0000 (08:15 -0400)]
fixed world again
Clyne Sullivan [Thu, 29 Oct 2015 12:13:09 +0000 (08:13 -0400)]
fixed world
drumsetmonkey [Wed, 28 Oct 2015 15:55:32 +0000 (11:55 -0400)]
Locked camera to world bounds and added basic mountain backdrop
drumsetmonkey [Wed, 28 Oct 2015 15:55:21 +0000 (11:55 -0400)]
Locked camera to world bounds and added basic mountain backdrop
Clyne Sullivan [Wed, 28 Oct 2015 12:48:56 +0000 (08:48 -0400)]
bug fixes
drumsetmonkey [Wed, 28 Oct 2015 12:44:28 +0000 (08:44 -0400)]
Added new proof of concept background files
Clyne Sullivan [Wed, 28 Oct 2015 11:33:05 +0000 (07:33 -0400)]
locked backgroun to layer
drumsetmonkey [Wed, 28 Oct 2015 02:36:15 +0000 (22:36 -0400)]
Improved entity loop, updated tree textures
drumsetmonkey [Tue, 27 Oct 2015 20:28:44 +0000 (16:28 -0400)]
Added tree xcf files
drumsetmonkey [Tue, 27 Oct 2015 20:22:18 +0000 (16:22 -0400)]
Made better tree layer
Clyne Sullivan [Tue, 27 Oct 2015 12:48:12 +0000 (08:48 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Tue, 27 Oct 2015 12:48:01 +0000 (08:48 -0400)]
bird AI + xcfs
drumsetmonkey [Tue, 27 Oct 2015 12:41:51 +0000 (08:41 -0400)]
Added proof of concept tree layer
drumsetmonkey [Tue, 27 Oct 2015 12:41:26 +0000 (08:41 -0400)]
Added proof of concept tree layer
Clyne Sullivan [Mon, 26 Oct 2015 12:50:18 +0000 (08:50 -0400)]
bug fixes
Clyne Sullivan [Mon, 26 Oct 2015 12:49:10 +0000 (08:49 -0400)]
bug fixes
drumsetmonkey [Mon, 26 Oct 2015 12:47:55 +0000 (08:47 -0400)]
Made basic robin texture, pixelated mount washington for backdrop test
drumsetmonkey [Mon, 26 Oct 2015 12:47:42 +0000 (08:47 -0400)]
Made basic robin texture, pixelated mount washington for backdrop test
Clyne Sullivan [Mon, 26 Oct 2015 11:21:08 +0000 (07:21 -0400)]
changelog