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clyne/gamedev.git
10 years agoadded goals and readme
Clyne Sullivan [Wed, 30 Sep 2015 11:30:49 +0000 (07:30 -0400)]
added goals and readme

10 years agoupdates
Clyne Sullivan [Wed, 30 Sep 2015 11:30:23 +0000 (07:30 -0400)]
updates

10 years agoupdates
Clyne Sullivan [Wed, 30 Sep 2015 11:29:50 +0000 (07:29 -0400)]
updates

10 years agoIncreased interaction range, and added right click for interact
drumsetmonkey [Wed, 30 Sep 2015 01:45:24 +0000 (21:45 -0400)]
Increased interaction range, and added right click for interact

10 years agofixed entity lags
Clyne Sullivan [Tue, 29 Sep 2015 12:47:33 +0000 (08:47 -0400)]
fixed entity lags

10 years agofixed entity lags
Clyne Sullivan [Tue, 29 Sep 2015 12:46:47 +0000 (08:46 -0400)]
fixed entity lags

10 years agoFixed mouse, and added the start to NPC interaction
drumsetmonkey [Tue, 29 Sep 2015 12:46:08 +0000 (08:46 -0400)]
Fixed mouse, and added the start to NPC interaction

10 years agoreadded readme, fixed world handling w/ interpolation
Clyne Sullivan [Tue, 29 Sep 2015 12:09:46 +0000 (08:09 -0400)]
readded readme, fixed world handling w/ interpolation

10 years agoreadded readme, fixed world handling w/ interpolation
Clyne Sullivan [Tue, 29 Sep 2015 12:09:06 +0000 (08:09 -0400)]
readded readme, fixed world handling w/ interpolation

10 years agoFixed extra entity, added mouse square, added quests class
drumsetmonkey [Tue, 29 Sep 2015 12:08:08 +0000 (08:08 -0400)]
Fixed extra entity, added mouse square, added quests class

10 years agoCommented Entity Class, added more to debug screen, and changed colors of objects
drumsetmonkey [Mon, 28 Sep 2015 14:51:18 +0000 (10:51 -0400)]
Commented Entity Class, added more to debug screen, and changed colors of objects

10 years agoimprovements ;)
Clyne Sullivan [Mon, 28 Sep 2015 12:50:24 +0000 (08:50 -0400)]
improvements ;)

10 years agoimprovements ;)
Clyne Sullivan [Mon, 28 Sep 2015 12:48:38 +0000 (08:48 -0400)]
improvements ;)

10 years agoAdded enum for types and improved NPCs
drumsetmonkey [Mon, 28 Sep 2015 12:47:43 +0000 (08:47 -0400)]
Added enum for types and improved NPCs

10 years agooh
Clyne Sullivan [Mon, 28 Sep 2015 12:15:39 +0000 (08:15 -0400)]
oh

10 years agoadded dropping from platforms
Clyne Sullivan [Mon, 28 Sep 2015 12:15:18 +0000 (08:15 -0400)]
added dropping from platforms

10 years agoadded dropping from platforms
Clyne Sullivan [Mon, 28 Sep 2015 12:14:20 +0000 (08:14 -0400)]
added dropping from platforms

10 years agoFixed entities
drumsetmonkey [Mon, 28 Sep 2015 12:13:09 +0000 (08:13 -0400)]
Fixed entities

10 years agoadded platforms
Clyne Sullivan [Sun, 27 Sep 2015 14:35:40 +0000 (10:35 -0400)]
added platforms

10 years agofixed jumping for real
Clyne Sullivan [Sat, 26 Sep 2015 20:44:16 +0000 (16:44 -0400)]
fixed jumping for real

10 years agocreated base for indoor areas
Clyne Sullivan [Sat, 26 Sep 2015 20:07:07 +0000 (16:07 -0400)]
created base for indoor areas

10 years agoupdates ;)
Clyne Sullivan [Fri, 25 Sep 2015 20:15:35 +0000 (16:15 -0400)]
updates ;)

10 years agogood stuff
Clyne Sullivan [Thu, 24 Sep 2015 21:52:07 +0000 (17:52 -0400)]
good stuff

10 years agoAdded dynamic npcs that spawn with th e world
drumsetmonkey [Thu, 24 Sep 2015 21:41:40 +0000 (17:41 -0400)]
Added dynamic npcs that spawn with th e world

10 years agostuffs
Clyne Sullivan [Wed, 23 Sep 2015 19:08:52 +0000 (15:08 -0400)]
stuffs

10 years agoadded/fixed world linking
Clyne Sullivan [Tue, 22 Sep 2015 01:52:28 +0000 (21:52 -0400)]
added/fixed world linking

10 years agointerpolated :)
Clyne Sullivan [Sun, 20 Sep 2015 13:42:34 +0000 (09:42 -0400)]
interpolated :)

10 years agostuff
Clyne Sullivan [Sat, 19 Sep 2015 12:23:11 +0000 (08:23 -0400)]
stuff

10 years agoworld bound checks
Clyne Sullivan [Fri, 18 Sep 2015 21:30:48 +0000 (17:30 -0400)]
world bound checks

10 years agoforgot stuff
Clyne Sullivan [Fri, 18 Sep 2015 21:26:28 +0000 (17:26 -0400)]
forgot stuff

10 years agogettin' there
Clyne Sullivan [Sat, 19 Sep 2015 01:25:04 +0000 (21:25 -0400)]
gettin' there

10 years agoshit
Clyne Sullivan [Thu, 17 Sep 2015 13:22:45 +0000 (09:22 -0400)]
shit

10 years agono AA (linux can\'t)
Clyne Sullivan [Thu, 17 Sep 2015 10:30:10 +0000 (06:30 -0400)]
no AA (linux can\'t)

10 years agoFixed Conflicts
Andy Belle-Isle [Wed, 16 Sep 2015 22:00:38 +0000 (18:00 -0400)]
Fixed Conflicts

Had to remove -Wextra because it didn't allow for int argc, char** argv
and SDL requires those in the main function. Also removed
glActiveTexture() because it wasn't declared, currently everything works
fine without it, but I'll find a way to fix it soon, but for now it
works.

10 years agohi
Andy Belle-Isle [Wed, 16 Sep 2015 15:55:17 +0000 (11:55 -0400)]
hi

10 years agoFixed mouse, and debug
Andy Belle-Isle [Wed, 16 Sep 2015 15:48:48 +0000 (11:48 -0400)]
Fixed mouse, and debug

10 years agoshitty bug fixes
Clyne Sullivan [Wed, 16 Sep 2015 15:34:25 +0000 (11:34 -0400)]
shitty bug fixes

10 years agoshitty bug fixes
Clyne Sullivan [Wed, 16 Sep 2015 15:33:02 +0000 (11:33 -0400)]
shitty bug fixes

10 years agoFixed timestep, added AA and a mouse cursor
Andy Belle-Isle [Wed, 16 Sep 2015 02:16:34 +0000 (22:16 -0400)]
Fixed timestep, added AA and a mouse cursor

10 years agomouse
Clyne Sullivan [Wed, 16 Sep 2015 01:59:56 +0000 (21:59 -0400)]
mouse

10 years agoMerge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Tue, 15 Sep 2015 01:25:51 +0000 (21:25 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev

10 years agofps stuff
Clyne Sullivan [Tue, 15 Sep 2015 01:25:39 +0000 (21:25 -0400)]
fps stuff

10 years agoFixed deltaTime terminal output
Andy Belle-Isle [Tue, 15 Sep 2015 01:23:10 +0000 (21:23 -0400)]
Fixed deltaTime terminal output

10 years agoAdded mouse support, and debug
Andy Belle-Isle [Tue, 15 Sep 2015 01:20:01 +0000 (21:20 -0400)]
Added mouse support, and debug

Added FPS display and deltaTime display

10 years agocheap-excuse jump fix
Clyne Sullivan [Mon, 14 Sep 2015 21:40:59 +0000 (17:40 -0400)]
cheap-excuse jump fix

10 years agofixes
Clyne Sullivan [Mon, 14 Sep 2015 20:50:45 +0000 (16:50 -0400)]
fixes

10 years agoFIXED TIMINGgit statusgit status oh yeah and jumping
Clyne Sullivan [Mon, 14 Sep 2015 19:39:12 +0000 (15:39 -0400)]
FIXED TIMINGgit statusgit status oh yeah and jumping

10 years agomillis stuff
Clyne Sullivan [Mon, 14 Sep 2015 15:53:26 +0000 (11:53 -0400)]
millis stuff

10 years agoAdded NPC Stuff
Andy Belle-Isle [Mon, 14 Sep 2015 15:51:05 +0000 (11:51 -0400)]
Added NPC Stuff

Added Wandering, and variable spawning amounts

10 years agoAdded freetype dll and updated Makefile
Andy Belle-Isle [Mon, 14 Sep 2015 01:27:30 +0000 (21:27 -0400)]
Added freetype dll and updated Makefile

10 years agofreetype win32
Clyne Sullivan [Mon, 14 Sep 2015 01:20:14 +0000 (21:20 -0400)]
freetype win32

10 years agofreetype includes
Clyne Sullivan [Mon, 14 Sep 2015 01:11:32 +0000 (21:11 -0400)]
freetype includes

10 years agofonts
Clyne Sullivan [Mon, 14 Sep 2015 00:35:11 +0000 (20:35 -0400)]
fonts

10 years ago0.2?
Clyne Sullivan [Sun, 13 Sep 2015 18:04:08 +0000 (14:04 -0400)]
0.2?

10 years agoadded text using freetype2
Clyne Sullivan [Sun, 13 Sep 2015 18:02:55 +0000 (14:02 -0400)]
added text using freetype2

10 years agofixed jumping
Clyne Sullivan [Sun, 13 Sep 2015 16:05:07 +0000 (12:05 -0400)]
fixed jumping

10 years agocolors
Clyne Sullivan [Sun, 13 Sep 2015 14:01:21 +0000 (10:01 -0400)]
colors

10 years agoAdd Entity.htm to keep track of Entity ID's
drumsetmonkey [Sun, 13 Sep 2015 04:02:08 +0000 (00:02 -0400)]
Add Entity.htm to keep track of Entity ID's

10 years agostuff
Clyne Sullivan [Sun, 13 Sep 2015 02:20:52 +0000 (22:20 -0400)]
stuff

10 years agoimproved non-jitteriness
Clyne Sullivan [Sun, 13 Sep 2015 01:57:35 +0000 (21:57 -0400)]
improved non-jitteriness

10 years agocomments
Clyne Sullivan [Sun, 13 Sep 2015 01:53:09 +0000 (21:53 -0400)]
comments

10 years agofixed layer jump
Clyne Sullivan [Sun, 13 Sep 2015 01:41:07 +0000 (21:41 -0400)]
fixed layer jump

10 years agoyay
Clyne Sullivan [Sun, 13 Sep 2015 01:22:16 +0000 (21:22 -0400)]
yay

10 years agoUpdated village spawning with fixes to other things
Andy Belle-Isle [Sun, 13 Sep 2015 01:17:12 +0000 (21:17 -0400)]
Updated village spawning with fixes to other things

10 years agojump
Clyne Sullivan [Sun, 13 Sep 2015 00:55:37 +0000 (20:55 -0400)]
jump

10 years agoortho stuff
Clyne Sullivan [Sun, 13 Sep 2015 00:35:06 +0000 (20:35 -0400)]
ortho stuff

10 years agomm
Clyne Sullivan [Sun, 13 Sep 2015 00:02:25 +0000 (20:02 -0400)]
mm

10 years agouh
Clyne Sullivan [Sun, 13 Sep 2015 00:01:45 +0000 (20:01 -0400)]
uh

10 years agoentity-world binding
Clyne Sullivan [Sat, 12 Sep 2015 23:52:48 +0000 (19:52 -0400)]
entity-world binding

10 years agoReal layered worlds n stuff
Clyne Sullivan [Sat, 12 Sep 2015 22:44:23 +0000 (18:44 -0400)]
Real layered worlds n stuff

10 years agofexid
Clyne Sullivan [Sat, 12 Sep 2015 20:05:15 +0000 (16:05 -0400)]
fexid

10 years agoMerge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Sat, 12 Sep 2015 17:39:36 +0000 (13:39 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev

10 years agoworld
Clyne Sullivan [Sat, 12 Sep 2015 17:39:24 +0000 (13:39 -0400)]
world

10 years agoFixed movement and did a SUPER BETA version of NPC's
Andy Belle-Isle [Sat, 12 Sep 2015 05:24:33 +0000 (01:24 -0400)]
Fixed movement and did a SUPER BETA version of NPC's

As much as I didn't want to, I had to get rid of SDL_AddTimer. Since it
runs in a separate thread and does calculations at the same time as the
main thread, a bunch of the data was getting messed up during the loop,
so it was just easiest to remove it. (Just refresh the world a lot to
see a village house spawn)

10 years agoimproved layers
Clyne Sullivan [Sat, 12 Sep 2015 02:58:02 +0000 (22:58 -0400)]
improved layers

10 years agobasic layered worlds :)
Clyne Sullivan [Sat, 12 Sep 2015 02:34:39 +0000 (22:34 -0400)]
basic layered worlds :)

10 years agofixed main.cpp
Clyne Sullivan [Sat, 12 Sep 2015 00:30:45 +0000 (20:30 -0400)]
fixed main.cpp

10 years agogood merge
Clyne Sullivan [Fri, 11 Sep 2015 21:40:56 +0000 (17:40 -0400)]
good merge

10 years agoworld saving
Clyne Sullivan [Fri, 11 Sep 2015 01:23:08 +0000 (21:23 -0400)]
world saving

10 years agomore better
Clyne Sullivan [Thu, 10 Sep 2015 20:16:39 +0000 (16:16 -0400)]
more better

10 years agoimproved world traveling
Clyne Sullivan [Thu, 10 Sep 2015 20:04:37 +0000 (16:04 -0400)]
improved world traveling

10 years agomore fixes :)
Clyne Sullivan [Thu, 10 Sep 2015 19:51:18 +0000 (15:51 -0400)]
more fixes :)

10 years agofixed
Clyne Sullivan [Thu, 10 Sep 2015 19:24:39 +0000 (15:24 -0400)]
fixed

10 years agoadded linked worlds
Clyne Sullivan [Thu, 10 Sep 2015 19:19:18 +0000 (15:19 -0400)]
added linked worlds

10 years agoMerge remote-tracking branch 'origin/master'
Andy Belle-Isle [Thu, 10 Sep 2015 15:51:56 +0000 (11:51 -0400)]
Merge remote-tracking branch 'origin/master'
d

Conflicts:
include/World.h
include/common.h
include/entities.h
src/UIClass.cpp
src/World.cpp
src/entities.cpp
src/main.cpp

10 years agoStuff
Andy Belle-Isle [Thu, 10 Sep 2015 15:51:00 +0000 (11:51 -0400)]
Stuff

10 years agoa
Andy Belle-Isle [Thu, 10 Sep 2015 15:50:13 +0000 (11:50 -0400)]
a

10 years agoadded entities
Clyne Sullivan [Thu, 10 Sep 2015 15:31:30 +0000 (11:31 -0400)]
added entities

10 years agoyeah
Clyne Sullivan [Thu, 10 Sep 2015 15:30:41 +0000 (11:30 -0400)]
yeah

10 years agoworld gen
Clyne Sullivan [Thu, 10 Sep 2015 01:04:08 +0000 (21:04 -0400)]
world gen

10 years agoMerge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Wed, 9 Sep 2015 23:55:22 +0000 (19:55 -0400)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev

10 years agoWorld stuff
Clyne Sullivan [Wed, 9 Sep 2015 23:54:58 +0000 (19:54 -0400)]
World stuff

10 years agoFixed makefile for windows
drumsetmonkey [Wed, 9 Sep 2015 23:52:15 +0000 (19:52 -0400)]
Fixed makefile for windows

Just made my life easy by making sure it compiles everything in the src/ directory.

10 years agomhm
Clyne Sullivan [Wed, 9 Sep 2015 16:31:29 +0000 (12:31 -0400)]
mhm

10 years agoAdded DLL's for SDL_Image aswell as the libraries...
Andy Belle-Isle [Tue, 8 Sep 2015 23:32:24 +0000 (19:32 -0400)]
Added DLL's for SDL_Image aswell as the libraries...

10 years agoInit'd SDL_image
Clyne Sullivan [Tue, 8 Sep 2015 23:25:17 +0000 (19:25 -0400)]
Init'd SDL_image

10 years agoSDL_image
Clyne Sullivan [Tue, 8 Sep 2015 23:11:44 +0000 (19:11 -0400)]
SDL_image

10 years agoRe-Documented the render loop
Andy Belle-Isle [Tue, 8 Sep 2015 23:10:31 +0000 (19:10 -0400)]
Re-Documented the render loop

10 years agoexit on error
Clyne Sullivan [Tue, 8 Sep 2015 23:01:49 +0000 (19:01 -0400)]
exit on error

10 years agobetter
Clyne Sullivan [Tue, 8 Sep 2015 22:58:32 +0000 (18:58 -0400)]
better