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code.bitgloo.com Git - clyne/gamedev.git/log
Clyne Sullivan [Thu, 1 Dec 2016 02:37:01 +0000 (21:37 -0500)]
fixed coalesce
Clyne Sullivan [Thu, 1 Dec 2016 02:34:43 +0000 (21:34 -0500)]
quest work
drumsetmonkey [Thu, 1 Dec 2016 02:11:32 +0000 (21:11 -0500)]
Some more anim
Clyne Sullivan [Wed, 30 Nov 2016 22:54:13 +0000 (17:54 -0500)]
quest system
Andy [Wed, 30 Nov 2016 19:13:31 +0000 (14:13 -0500)]
Animation
Andy [Wed, 30 Nov 2016 12:39:55 +0000 (07:39 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Wed, 30 Nov 2016 01:51:12 +0000 (20:51 -0500)]
build script
Clyne Sullivan [Wed, 30 Nov 2016 01:49:47 +0000 (20:49 -0500)]
one more test
Clyne Sullivan [Wed, 30 Nov 2016 01:46:36 +0000 (20:46 -0500)]
updater test
Clyne Sullivan [Tue, 29 Nov 2016 23:36:05 +0000 (18:36 -0500)]
uhh... more fixes
Andy [Mon, 28 Nov 2016 13:43:33 +0000 (08:43 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Andy [Mon, 28 Nov 2016 13:43:31 +0000 (08:43 -0500)]
Animate and menu
Clyne Sullivan [Mon, 28 Nov 2016 13:42:05 +0000 (08:42 -0500)]
entity stop on talk
Clyne Sullivan [Sun, 27 Nov 2016 23:49:32 +0000 (18:49 -0500)]
menu, indoor fixes
Clyne Sullivan [Sun, 27 Nov 2016 22:13:13 +0000 (17:13 -0500)]
dialog clicks are back baybee
Clyne Sullivan [Sun, 27 Nov 2016 21:28:51 +0000 (16:28 -0500)]
world draw fix; offset fix
Clyne Sullivan [Sat, 26 Nov 2016 17:39:22 +0000 (12:39 -0500)]
optimizing work
Clyne Sullivan [Sat, 26 Nov 2016 00:29:45 +0000 (19:29 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Sat, 26 Nov 2016 00:29:33 +0000 (19:29 -0500)]
wandering
drumsetmonkey [Fri, 25 Nov 2016 23:50:27 +0000 (18:50 -0500)]
BURNED FRIGFRAG
drumsetmonkey [Fri, 25 Nov 2016 23:46:42 +0000 (18:46 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
drumsetmonkey [Fri, 25 Nov 2016 23:46:36 +0000 (18:46 -0500)]
UI is now fancy
Clyne Sullivan [Fri, 25 Nov 2016 21:51:33 +0000 (16:51 -0500)]
fixes, dialog box
Clyne Sullivan [Fri, 25 Nov 2016 19:12:05 +0000 (14:12 -0500)]
modified glm; added pedantic flag
Clyne Sullivan [Fri, 25 Nov 2016 18:01:22 +0000 (13:01 -0500)]
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan [Fri, 25 Nov 2016 18:01:08 +0000 (13:01 -0500)]
reenabled dialog, fixed going inside
tcsullivan [Fri, 25 Nov 2016 17:44:45 +0000 (12:44 -0500)]
updated readme
drumsetmonkey [Wed, 23 Nov 2016 04:03:13 +0000 (23:03 -0500)]
Grass drawing is faster (clyne you are gonna wanna kill me)
drumsetmonkey [Wed, 23 Nov 2016 03:42:34 +0000 (22:42 -0500)]
Black bars if world is smaller than screen (messy)
drumsetmonkey [Wed, 23 Nov 2016 02:25:34 +0000 (21:25 -0500)]
Scaling textures (start)
Clyne Sullivan [Fri, 28 Oct 2016 13:19:40 +0000 (09:19 -0400)]
npc dialog
Clyne Sullivan [Fri, 28 Oct 2016 13:18:53 +0000 (09:18 -0400)]
npc dialog
Andy [Fri, 28 Oct 2016 12:30:14 +0000 (08:30 -0400)]
Text is fixed, and objects can be placed on the ground
Clyne Sullivan [Fri, 28 Oct 2016 00:50:29 +0000 (20:50 -0400)]
names, jumping
Andy [Wed, 26 Oct 2016 13:27:40 +0000 (09:27 -0400)]
Physics and world collide
Andy [Wed, 26 Oct 2016 12:43:43 +0000 (08:43 -0400)]
Stuff is solid
Clyne Sullivan [Wed, 26 Oct 2016 11:43:32 +0000 (07:43 -0400)]
player stuff
Andy [Wed, 26 Oct 2016 11:32:25 +0000 (07:32 -0400)]
Scaling work
Andy [Mon, 24 Oct 2016 11:55:41 +0000 (07:55 -0400)]
Better sprites
Clyne Sullivan [Sun, 23 Oct 2016 23:05:12 +0000 (18:05 -0500)]
scriptable tags, inv. system
Clyne Sullivan [Sat, 22 Oct 2016 22:51:45 +0000 (18:51 -0400)]
merge fixes
Clyne Sullivan [Sat, 22 Oct 2016 22:40:40 +0000 (18:40 -0400)]
working linking, left/right
Clyne Sullivan [Fri, 21 Oct 2016 11:59:01 +0000 (06:59 -0500)]
something...
Clyne Sullivan [Fri, 21 Oct 2016 01:16:21 +0000 (20:16 -0500)]
playersystem, move cat
Clyne Sullivan [Thu, 20 Oct 2016 13:23:52 +0000 (09:23 -0400)]
ortho follows cat, bobshouse can be opened
Clyne Sullivan [Thu, 20 Oct 2016 13:01:28 +0000 (09:01 -0400)]
oh yeah that
Clyne Sullivan [Thu, 20 Oct 2016 12:58:57 +0000 (08:58 -0400)]
cat is good
Clyne Sullivan [Thu, 20 Oct 2016 12:44:58 +0000 (08:44 -0400)]
removed all old entity stuff
Andy [Wed, 19 Oct 2016 14:48:05 +0000 (10:48 -0400)]
CATATATATATATATTTTT (basic entities)
Andy [Wed, 19 Oct 2016 14:46:12 +0000 (10:46 -0400)]
CATATATATATATATTTTT (basic entities)
Clyne Sullivan [Wed, 19 Oct 2016 00:26:12 +0000 (20:26 -0400)]
indoor world work
Clyne Sullivan [Tue, 18 Oct 2016 14:49:02 +0000 (10:49 -0400)]
inside world work
Clyne Sullivan [Mon, 17 Oct 2016 23:22:07 +0000 (19:22 -0400)]
indoorworld removal, substitutions made
Clyne Sullivan [Mon, 17 Oct 2016 13:54:02 +0000 (09:54 -0400)]
brice fix
Clyne Sullivan [Sun, 16 Oct 2016 17:33:26 +0000 (13:33 -0400)]
prototyped new detect
Andy [Fri, 14 Oct 2016 12:19:30 +0000 (08:19 -0400)]
Started some fancy work on components
Clyne Sullivan [Fri, 14 Oct 2016 01:28:35 +0000 (21:28 -0400)]
worldsystem snags drawing, theme stuff
Clyne Sullivan [Wed, 12 Oct 2016 12:25:59 +0000 (08:25 -0400)]
worldsystem gets music
Clyne Sullivan [Wed, 12 Oct 2016 02:24:43 +0000 (21:24 -0500)]
WIP make worldsystem manage music
Clyne Sullivan [Wed, 12 Oct 2016 00:02:04 +0000 (19:02 -0500)]
more entityx, main.cpp cleanup
Clyne Sullivan [Tue, 11 Oct 2016 00:17:19 +0000 (19:17 -0500)]
the revival, entityx
Clyne Sullivan [Wed, 6 Jul 2016 21:07:11 +0000 (17:07 -0400)]
bow work, fixed dirt drawing
Clyne Sullivan [Sun, 3 Jul 2016 23:27:05 +0000 (19:27 -0400)]
control save/load, tracking default config
Clyne Sullivan [Sun, 3 Jul 2016 21:40:14 +0000 (17:40 -0400)]
control saving wip, but no segfault
Clyne Sullivan [Sun, 3 Jul 2016 18:49:42 +0000 (14:49 -0400)]
control updating, WIP DO NOT PULL
Clyne Sullivan [Sat, 2 Jul 2016 14:11:45 +0000 (10:11 -0400)]
fixed quest menu, only entity vector in worlds
Clyne Sullivan [Sat, 2 Jul 2016 13:58:12 +0000 (09:58 -0400)]
new xml, wip quest menu
Clyne Sullivan [Fri, 1 Jul 2016 14:34:55 +0000 (10:34 -0400)]
removed mob,build,npc vectors
Clyne Sullivan [Thu, 30 Jun 2016 00:19:55 +0000 (20:19 -0400)]
ortho template FIX
Clyne Sullivan [Wed, 29 Jun 2016 21:56:48 +0000 (17:56 -0400)]
chests, item dropping
Clyne Sullivan [Wed, 29 Jun 2016 14:18:56 +0000 (10:18 -0400)]
control setting
Clyne Sullivan [Wed, 29 Jun 2016 01:32:04 +0000 (21:32 -0400)]
chests?, custom controls
Clyne Sullivan [Tue, 28 Jun 2016 01:06:31 +0000 (21:06 -0400)]
redid trees, fixed indoors?
Clyne Sullivan [Mon, 27 Jun 2016 18:47:01 +0000 (14:47 -0400)]
better textures, fixing indoors
Clyne Sullivan [Sun, 26 Jun 2016 15:50:15 +0000 (11:50 -0400)]
fixing everything that's apparently broken...
Clyne Sullivan [Fri, 24 Jun 2016 14:56:35 +0000 (10:56 -0400)]
dialog wrap fix, removed junk files
Clyne Sullivan [Fri, 24 Jun 2016 12:26:45 +0000 (08:26 -0400)]
xml story writing stuff
drumsetmonkey [Thu, 16 Jun 2016 12:59:49 +0000 (08:59 -0400)]
README has controls
drumsetmonkey [Thu, 16 Jun 2016 12:49:43 +0000 (08:49 -0400)]
Changes
Clyne Sullivan [Thu, 16 Jun 2016 12:03:50 +0000 (08:03 -0400)]
documentation, better readme
Clyne Sullivan [Wed, 15 Jun 2016 12:44:34 +0000 (08:44 -0400)]
identation fix
Clyne Sullivan [Wed, 15 Jun 2016 11:49:35 +0000 (07:49 -0400)]
mergeeee
drumsetmonkey [Wed, 15 Jun 2016 11:45:30 +0000 (07:45 -0400)]
Better text boxes
Clyne Sullivan [Wed, 15 Jun 2016 11:40:52 +0000 (07:40 -0400)]
world saving / new game script stuff
Clyne Sullivan [Wed, 15 Jun 2016 11:35:39 +0000 (07:35 -0400)]
check check 1 2
Clyne Sullivan [Fri, 10 Jun 2016 19:33:02 +0000 (15:33 -0400)]
actual game making
drumsetmonkey [Thu, 9 Jun 2016 12:49:21 +0000 (08:49 -0400)]
Fixed particle crashing
Clyne Sullivan [Thu, 9 Jun 2016 12:29:18 +0000 (08:29 -0400)]
proper game resetting
Clyne Sullivan [Wed, 8 Jun 2016 12:47:31 +0000 (08:47 -0400)]
merge; lights, xmls
drumsetmonkey [Wed, 8 Jun 2016 12:45:29 +0000 (08:45 -0400)]
Lighting!
Clyne Sullivan [Wed, 8 Jun 2016 12:43:44 +0000 (08:43 -0400)]
save to xml
drumsetmonkey [Wed, 8 Jun 2016 12:41:44 +0000 (08:41 -0400)]
Lighting!
Clyne Sullivan [Tue, 7 Jun 2016 11:39:47 +0000 (07:39 -0400)]
merge fix
Clyne Sullivan [Fri, 3 Jun 2016 12:47:13 +0000 (08:47 -0400)]
coolarray, particles are good now
Clyne Sullivan [Thu, 2 Jun 2016 11:46:42 +0000 (07:46 -0400)]
windows builddd
Clyne Sullivan [Thu, 2 Jun 2016 11:20:09 +0000 (07:20 -0400)]
optimizations
Clyne Sullivan [Tue, 31 May 2016 12:49:48 +0000 (08:49 -0400)]
entitys can modify xml
Clyne Sullivan [Mon, 23 May 2016 12:49:47 +0000 (08:49 -0400)]
stop
Clyne Sullivan [Mon, 23 May 2016 12:48:34 +0000 (08:48 -0400)]
bug fixesssssss
drumsetmonkey [Mon, 23 May 2016 12:40:53 +0000 (08:40 -0400)]
Something fixed