2017-01-14 |
Clyne Sullivan | particle improvements, inventory start |
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2017-01-13 |
Clyne Sullivan | vector2 stuff, other things |
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2017-01-12 |
Clyne Sullivan | fixes, main cleanup |
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2017-01-12 |
Clyne Sullivan | who knows |
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2017-01-12 |
Clyne Sullivan | entity manager lock |
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2017-01-11 |
Clyne Sullivan | more windows stuff |
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2017-01-11 |
Clyne Sullivan | windows build |
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2017-01-11 |
Clyne Sullivan | fixes, bug finds |
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2017-01-10 |
Clyne Sullivan | help fix the particles please |
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2017-01-10 |
Clyne Sullivan | particles are a lot better |
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2017-01-10 |
Clyne Sullivan | ui menu cleanup |
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2017-01-09 |
Clyne Sullivan | independent particle colors |
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2017-01-08 |
Clyne Sullivan | particle textures fixed |
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2017-01-07 |
Clyne Sullivan | particle delete fix |
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2017-01-06 |
Clyne Sullivan | explosions (crashes) |
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2017-01-06 |
Clyne Sullivan | particle VBOs |
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2017-01-06 |
Clyne Sullivan | Merge branch 'master' of https://github.com/tcsullivan... |
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2017-01-06 |
Clyne Sullivan | particles, rain |
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2017-01-06 |
Andy | Merge branch 'master' of https://github.com/tcsullivan... |
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2017-01-06 |
Andy | Sprite sheets and flipping |
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2017-01-05 |
Clyne Sullivan | todo finder |
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2016-12-23 |
Andy | Sprites are good. Merged. |
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2016-12-22 |
Andy | Sprites flip and shit are good |
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2016-12-22 |
Clyne Sullivan | fade fix, other stuff too |
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2016-12-22 |
Clyne Sullivan | Merge branch 'master' of https://github.com/tcsullivan... |
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2016-12-22 |
Clyne Sullivan | kinda big: texture redo, main cleanup |
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2016-12-18 |
Clyne Sullivan | ui cleaning, docs |
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2016-12-10 |
Clyne Sullivan | doc updates |
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2016-12-01 |
Clyne Sullivan | fixed coalesce |
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2016-12-01 |
Clyne Sullivan | quest work |
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2016-12-01 |
drumsetmonkey | Some more anim |
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2016-11-30 |
Clyne Sullivan | quest system |
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2016-11-30 |
Andy | Animation |
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2016-11-30 |
Andy | Merge branch 'master' of https://github.com/tcsullivan... |
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2016-11-30 |
Clyne Sullivan | build script |
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2016-11-30 |
Clyne Sullivan | one more test |
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2016-11-30 |
Clyne Sullivan | updater test |
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2016-11-29 |
Clyne Sullivan | uhh... more fixes |
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2016-11-28 |
Andy | Merge branch 'master' of https://github.com/tcsullivan... |
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2016-11-28 |
Andy | Animate and menu |
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2016-11-28 |
Clyne Sullivan | entity stop on talk |
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2016-11-27 |
Clyne Sullivan | menu, indoor fixes |
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2016-11-27 |
Clyne Sullivan | dialog clicks are back baybee |
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2016-11-27 |
Clyne Sullivan | world draw fix; offset fix |
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2016-11-26 |
Clyne Sullivan | optimizing work |
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2016-11-26 |
Clyne Sullivan | Merge branch 'master' of https://github.com/tcsullivan... |
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2016-11-26 |
Clyne Sullivan | wandering |
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2016-11-25 |
drumsetmonkey | BURNED FRIGFRAG |
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2016-11-25 |
drumsetmonkey | Merge branch 'master' of https://github.com/tcsullivan... |
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2016-11-25 |
drumsetmonkey | UI is now fancy |
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2016-11-25 |
Clyne Sullivan | fixes, dialog box |
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2016-11-25 |
Clyne Sullivan | modified glm; added pedantic flag |
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2016-11-25 |
Clyne Sullivan | Merge branch 'master' of https://github.com/tcsullivan... |
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2016-11-25 |
Clyne Sullivan | reenabled dialog, fixed going inside |
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2016-11-25 |
tcsullivan | updated readme |
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2016-11-23 |
drumsetmonkey | Grass drawing is faster (clyne you are gonna wanna... |
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2016-11-23 |
drumsetmonkey | Black bars if world is smaller than screen (messy) |
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2016-11-23 |
drumsetmonkey | Scaling textures (start) |
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2016-10-28 |
Clyne Sullivan | npc dialog |
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2016-10-28 |
Clyne Sullivan | npc dialog |
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2016-10-28 |
Andy | Text is fixed, and objects can be placed on the ground |
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2016-10-28 |
Clyne Sullivan | names, jumping |
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2016-10-26 |
Andy | Physics and world collide |
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2016-10-26 |
Andy | Stuff is solid |
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2016-10-26 |
Clyne Sullivan | player stuff |
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2016-10-26 |
Andy | Scaling work |
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2016-10-24 |
Andy | Better sprites |
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2016-10-23 |
Clyne Sullivan | scriptable tags, inv. system |
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2016-10-22 |
Clyne Sullivan | merge fixes |
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2016-10-22 |
Clyne Sullivan | working linking, left/right |
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2016-10-21 |
Clyne Sullivan | something... |
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2016-10-21 |
Clyne Sullivan | playersystem, move cat |
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2016-10-20 |
Clyne Sullivan | ortho follows cat, bobshouse can be opened |
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2016-10-20 |
Clyne Sullivan | oh yeah that |
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2016-10-20 |
Clyne Sullivan | cat is good |
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2016-10-20 |
Clyne Sullivan | removed all old entity stuff |
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2016-10-19 |
Andy | CATATATATATATATTTTT (basic entities) |
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2016-10-19 |
Andy | CATATATATATATATTTTT (basic entities) |
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2016-10-19 |
Clyne Sullivan | indoor world work |
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2016-10-18 |
Clyne Sullivan | inside world work |
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2016-10-17 |
Clyne Sullivan | indoorworld removal, substitutions made |
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2016-10-17 |
Clyne Sullivan | brice fix |
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2016-10-16 |
Clyne Sullivan | prototyped new detect |
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2016-10-14 |
Andy | Started some fancy work on components |
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2016-10-14 |
Clyne Sullivan | worldsystem snags drawing, theme stuff |
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2016-10-12 |
Clyne Sullivan | worldsystem gets music |
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2016-10-12 |
Clyne Sullivan | WIP make worldsystem manage music |
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2016-10-12 |
Clyne Sullivan | more entityx, main.cpp cleanup |
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2016-10-11 |
Clyne Sullivan | the revival, entityx |
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2016-07-06 |
Clyne Sullivan | bow work, fixed dirt drawing |
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2016-07-03 |
Clyne Sullivan | control save/load, tracking default config |
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2016-07-03 |
Clyne Sullivan | control saving wip, but no segfault |
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2016-07-03 |
Clyne Sullivan | control updating, WIP DO NOT PULL |
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2016-07-02 |
Clyne Sullivan | fixed quest menu, only entity vector in worlds |
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2016-07-02 |
Clyne Sullivan | new xml, wip quest menu |
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2016-07-01 |
Clyne Sullivan | removed mob,build,npc vectors |
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2016-06-30 |
Clyne Sullivan | ortho template FIX |
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2016-06-29 |
Clyne Sullivan | chests, item dropping |
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2016-06-29 |
Clyne Sullivan | control setting |
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2016-06-29 |
Clyne Sullivan | chests?, custom controls |
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next |