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-rw-r--r--include/display_text.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/include/display_text.h b/include/display_text.h
index de7ebce..65b0703 100644
--- a/include/display_text.h
+++ b/include/display_text.h
@@ -1,13 +1,71 @@
+/*
+ * @file display_text.h
+ * A text-rendering/managing library to work with the display
+ *
+ * Copyright (C) 2018 Clyne Sullivan
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
#ifndef DISPLAY_TEXT_H_
#define DISPLAY_TEXT_H_
+/**
+ * The number of existing buffers.
+ */
+#define TTY_COUNT 2
+
+/**
+ * Initializes text buffers and starts the blinking cursor.
+ * Must call before using other functions in this file.
+ */
void text_init(void);
+
+/**
+ * Switches to the i'th buffer.
+ * The display shows text from a buffer that has data and a position. By
+ * switching buffers, current text (and position in the text) can be preserved
+ * and switched back to later.
+ * @param i the buffer to switch to
+ */
void text_switch(unsigned int i);
+
+/**
+ * Puts a string of text to the display/current buffer.
+ * The cursor advances, and the buffer scrolls if the end of it is reached.
+ * @param s the string to put
+ */
void text_puts(const char *s);
+/**
+ * Clears the display/current buffer.
+ */
void text_clear(void);
+/**
+ * Sets the cursor's position.
+ * @param x the x position to move to
+ * @param y the y position to move to
+ */
void text_setpos(uint8_t x, uint8_t y);
+
+/**
+ * Moves the cursor relative to its current position.
+ * Can move in both positive and negative directions.
+ * @param x how many characters to move in the x direction
+ * @param y how many characters to move in the y direction
+ */
void text_relpos(int8_t x, int8_t y);
#endif // DISPLAY_TEXT_H_