#include #include #define HEAP_SIZE (64 * 1024) uint8_t heap[HEAP_SIZE]; void *_sbrk(int inc) { static uint8_t *hend; uint8_t *prev; if (hend == 0) hend = heap; prev = hend; hend += inc; return prev; } //void heap_init(void) //{ // what to do... //} //uint32_t heap_available(void) //{ // return HEAP_SIZE - offset; //} /*void *malloc(uint32_t size) { void *alloc = &heap[offset]; offset += size; return alloc; } void *calloc(uint32_t count, uint32_t size) { //uint32_t total = count * size; //void *alloc = hmalloc(total); //for (uint32_t i = 0; i < total; i++) // ((uint8_t *)alloc)[i] = 0; //return alloc; // calloc broke return malloc(count * size); } void free(void *ptr) { (void)ptr; }*/