/** * @file heap.h * A basic memory manager * * Copyright (C) 2018 Clyne Sullivan * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef HEAP_H_ #define HEAP_H_ #include typedef struct { uint32_t size; void *next; } __attribute__ ((packed)) alloc_t; /** * Initializes memory management of the given heap. * No overflow stuff is done, so... * @param buf the heap to use for allocations */ void heap_init(void *buf); /** * Allocates a chunk of memory. * @param size how many bytes to claim * @return pointer to the allocated buffer */ void *malloc(uint32_t size); /** * Allocates and zeros a chunk of memory. * @param count how many of whatever to allocate * @param size byte count of each whatever * @return pointer to the allocated buffer */ void *calloc(uint32_t count, uint32_t size); /** * Frees the buffer allocated through malloc/calloc. * Please don't double-free. * @param the buffer to release */ void free(void *buf); #endif // HEAP_H_