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author | Alec Thomas <alec@swapoff.org> | 2013-08-21 22:57:32 -0400 |
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committer | Alec Thomas <alec@swapoff.org> | 2013-08-21 22:57:32 -0400 |
commit | 5716e2ef6578e8cd2ea2b2e266d9f438c233ed0f (patch) | |
tree | d87d7d62a9ecc260909f3233409d0c8b902ec5c3 /CHANGES.md | |
parent | be03c3a3d4e8824c3b909648b46910b4cdbc72e1 (diff) |
Revert "Switch to boost::signals2."
Until I have the time to make the tests work.
This reverts commit be03c3a3d4e8824c3b909648b46910b4cdbc72e1.
Diffstat (limited to 'CHANGES.md')
-rw-r--r-- | CHANGES.md | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/CHANGES.md b/CHANGES.md deleted file mode 100644 index acc0008..0000000 --- a/CHANGES.md +++ /dev/null @@ -1,22 +0,0 @@ -# Change Log - -## 2013-08-18 - Destroying an entity invalidates all other references - -Previously, `Entity::Id` was a simple integer index (slot) into vectors in the `EntityManager`. EntityX also maintains a list of deleted entity slots that are reused when new entities are created. This reduces the size and frequency of vector reallocation. The downside though, was that if a slot was reused, entity IDs referencing the entity before reallocation would be invalidated on reuse. - -Each slot now also has a version number and a "valid" bit associated with it. When an entity is allocated the version is incremented and the valid bit set. When an entity is destroyed, the valid bit is cleared. `Entity::Id` now contains all of this information and can correctly determine if an ID is still valid across destroy/create. - -## 2013-08-17 - Python scripting, and a more robust build system - -Two big changes in this release: - -1. Python scripting support (alpha). - - Bridges the EntityX entity-component system into Python. - - Components and entities can both be defined in Python. - - Systems must still be defined in C++, for performance reasons. - - Note that there is one major design difference between the Python ECS model and the C++ model: entities in Python can receive and handle events. - - See the [README](https://github.com/alecthomas/entityx/blob/master/entityx/python/README.md) for help, and the [C++](https://github.com/alecthomas/entityx/blob/master/entityx/python/PythonSystem_test.cc) and [Python](https://github.com/alecthomas/entityx/tree/master/entityx/python/entityx/tests) test source for more examples. - -2. Made the build system much more robust, including automatic feature selection with manual override. |