aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--entityx/Components.h2
-rw-r--r--entityx/Components_test.cc2
-rw-r--r--entityx/Entity.cc2
-rw-r--r--entityx/Entity.h2
-rw-r--r--entityx/Entity_test.cc2
-rw-r--r--entityx/Event.cc2
-rw-r--r--entityx/Event.h2
-rw-r--r--entityx/Event_test.cc2
-rw-r--r--entityx/Manager.cc2
-rw-r--r--entityx/Manager.h2
-rw-r--r--entityx/System.cc2
-rw-r--r--entityx/System.h2
-rw-r--r--entityx/System_test.cc4
13 files changed, 14 insertions, 14 deletions
diff --git a/entityx/Components.h b/entityx/Components.h
index 8c96fa7..cbc74d9 100644
--- a/entityx/Components.h
+++ b/entityx/Components.h
@@ -14,7 +14,7 @@
#include <boost/unordered_set.hpp>
#include "entityx/Entity.h"
-namespace entity {
+namespace entityx {
/**
* Allow entities to be tagged with strings.
diff --git a/entityx/Components_test.cc b/entityx/Components_test.cc
index e32fb46..bb9ae5d 100644
--- a/entityx/Components_test.cc
+++ b/entityx/Components_test.cc
@@ -13,7 +13,7 @@
using namespace std;
using namespace boost;
-using namespace entity;
+using namespace entityx;
struct Position : public Component<Position> {};
diff --git a/entityx/Entity.cc b/entityx/Entity.cc
index fefc1cd..89a83f7 100644
--- a/entityx/Entity.cc
+++ b/entityx/Entity.cc
@@ -11,7 +11,7 @@
#include <algorithm>
#include "entityx/Entity.h"
-namespace entity {
+namespace entityx {
BaseComponent::Family BaseComponent::family_counter_ = 0;
diff --git a/entityx/Entity.h b/entityx/Entity.h
index 013830e..b90abe7 100644
--- a/entityx/Entity.h
+++ b/entityx/Entity.h
@@ -25,7 +25,7 @@
#include <glog/logging.h>
#include "entityx/Event.h"
-namespace entity {
+namespace entityx {
/**
* Entity handle.
diff --git a/entityx/Entity_test.cc b/entityx/Entity_test.cc
index 805a3d3..1433b26 100644
--- a/entityx/Entity_test.cc
+++ b/entityx/Entity_test.cc
@@ -18,7 +18,7 @@
using namespace std;
using namespace boost;
-using namespace entity;
+using namespace entityx;
template <typename T>
diff --git a/entityx/Event.cc b/entityx/Event.cc
index 484a17c..aac7145 100644
--- a/entityx/Event.cc
+++ b/entityx/Event.cc
@@ -10,7 +10,7 @@
#include "entityx/Event.h"
-namespace entity {
+namespace entityx {
BaseEvent::Family BaseEvent::family_counter_ = 0;
diff --git a/entityx/Event.h b/entityx/Event.h
index ac6a632..a599b90 100644
--- a/entityx/Event.h
+++ b/entityx/Event.h
@@ -19,7 +19,7 @@
#include <boost/unordered_map.hpp>
-namespace entity {
+namespace entityx {
/// Used internally by the EventManager.
diff --git a/entityx/Event_test.cc b/entityx/Event_test.cc
index 63b0529..91bdd16 100644
--- a/entityx/Event_test.cc
+++ b/entityx/Event_test.cc
@@ -14,7 +14,7 @@
#include <gtest/gtest.h>
#include "entityx/Event.h"
-using namespace entity;
+using namespace entityx;
using namespace boost;
struct Explosion : public Event<Explosion> {
diff --git a/entityx/Manager.cc b/entityx/Manager.cc
index 012e06f..22bf6ba 100644
--- a/entityx/Manager.cc
+++ b/entityx/Manager.cc
@@ -10,7 +10,7 @@
#include "Manager.h"
-namespace entity {
+namespace entityx {
void Manager::start() {
configure();
diff --git a/entityx/Manager.h b/entityx/Manager.h
index 66ace3f..cca3ff1 100644
--- a/entityx/Manager.h
+++ b/entityx/Manager.h
@@ -15,7 +15,7 @@
#include "entityx/Event.h"
#include "entityx/System.h"
-namespace entity {
+namespace entityx {
class Manager {
public:
diff --git a/entityx/System.cc b/entityx/System.cc
index 4c05f2b..399371c 100644
--- a/entityx/System.cc
+++ b/entityx/System.cc
@@ -10,7 +10,7 @@
#include "entityx/System.h"
-namespace entity {
+namespace entityx {
BaseSystem::Family BaseSystem::family_counter_;
diff --git a/entityx/System.h b/entityx/System.h
index a754352..c7da41d 100644
--- a/entityx/System.h
+++ b/entityx/System.h
@@ -20,7 +20,7 @@
#include "entityx/Event.h"
-namespace entity {
+namespace entityx {
/**
* Base System class. Generally should not be directly used, instead see System<Derived>.
diff --git a/entityx/System_test.cc b/entityx/System_test.cc
index 2dad4d9..42312d3 100644
--- a/entityx/System_test.cc
+++ b/entityx/System_test.cc
@@ -18,7 +18,7 @@
using namespace std;
using namespace boost;
-using namespace entity;
+using namespace entityx;
struct Position : Component<Position> {
Position(float x = 0.0f, float y = 0.0f) : x(x), y(y) {}
@@ -52,7 +52,7 @@ class MovementSystem : public System<MovementSystem> {
};
-class TestManager : public entity::Manager {
+class TestManager : public entityx::Manager {
public:
std::vector<Entity> entities;