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Two big changes in this release:
1. Python scripting support (alpha).
-
- Bridges the EntityX entity-component system into Python.
- Components and entities can both be defined in Python.
- Systems must still be defined in C++, for performance reasons.
@@ -14,4 +13,4 @@ Two big changes in this release:
See the [README](https://github.com/alecthomas/entityx/blob/master/entityx/python/README.md) for help, and the [C++](https://github.com/alecthomas/entityx/blob/master/entityx/python/PythonSystem_test.cc) and [Python](https://github.com/alecthomas/entityx/tree/master/entityx/python/entityx/tests) test source for more examples.
-2. Updated the build system to
+2. Made the build system much more robust, including automatic feature selection with manual override.