From 5716e2ef6578e8cd2ea2b2e266d9f438c233ed0f Mon Sep 17 00:00:00 2001 From: Alec Thomas Date: Wed, 21 Aug 2013 22:57:32 -0400 Subject: Revert "Switch to boost::signals2." Until I have the time to make the tests work. This reverts commit be03c3a3d4e8824c3b909648b46910b4cdbc72e1. --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index a72ba20..0df1d74 100644 --- a/README.md +++ b/README.md @@ -15,11 +15,10 @@ You can also contact me directly via [email](mailto:alec@swapoff.org) or [Twitte ## Recent Notable Changes -- 2013-08-21 - Switch to `boost::signals2`. - 2013-08-18 - Destroying an entity invalidates all other references - 2013-08-17 - Python scripting, and a more robust build system -See the [ChangeLog](https://github.com/alecthomas/entityx/blob/master/CHANGES.md) for details. +See the [ChangeLog](https://github.com/alecthomas/entityx/blob/master/CHANGELOG.md) for details. ## Overview @@ -256,7 +255,7 @@ EntityX has the following build and runtime requirements: - A C++ compiler that supports a basic set of C++11 features (ie. recent clang, recent gcc, and maybe (untested) VC++ with the [Nov 2012 CTP](http://www.microsoft.com/en-us/download/details.aspx?id=35515)). - [CMake](http://cmake.org/) -- [Boost](http://boost.org) `1.48.0` or higher (links against `boost::signals2`). +- [Boost](http://boost.org) `1.48.0` or higher (links against `boost::signals`). Once these dependencies are installed you should be able to build and install EntityX as below. The following options can be passed to cmake to modify how EntityX is built: -- cgit v1.2.3