WINDOW_WIDTH = 640 WINDOW_HEIGHT = 480 entities = { [0] = { point = { x = 0, y = WINDOW_HEIGHT - 200 }, texture = "img/player.png", velocity = { x = 0, y = 0 }, player = {}, }, [1] = { point = { x = 0, y = 0 }, texture = "img/level.png", solid = "img/level.png", }, }