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authorClyne Sullivan <tullivan99@gmail.com>2015-10-05 08:49:20 -0400
committerClyne Sullivan <tullivan99@gmail.com>2015-10-05 08:49:20 -0400
commit09e5e28f56d906b3ad4347eaa9e5d1f9cf9afeab (patch)
treefac2449ae752b5499c5b578857075d01b902f63f
parent36841bcf392f0ee7773a5e5696f14a819d6db58c (diff)
changelog
-rw-r--r--Bugs3
-rw-r--r--Changelog8
-rw-r--r--Makefile6
3 files changed, 14 insertions, 3 deletions
diff --git a/Bugs b/Bugs
index 2a19fbc..c6a125b 100644
--- a/Bugs
+++ b/Bugs
@@ -6,7 +6,8 @@ Major bugs:
Minor bugs:
===========
- -
+ - Structure sometimes flys off screen
+ - Player can't jump through platforms
Maybe bugs:
===========
diff --git a/Changelog b/Changelog
index b831548..540d8fe 100644
--- a/Changelog
+++ b/Changelog
@@ -71,3 +71,11 @@
- added a basic inventory
- quests can reward one type of item (but any quantity of that item)
- added texture loading, began working on player textures
+
+10/5/2015:
+==========
+
+ - added NPC/player/structure textures
+ - textures flip with direction
+ - made a beautiful Makefile
+ - moved main game loop into separate function
diff --git a/Makefile b/Makefile
index e571e03..d04582b 100644
--- a/Makefile
+++ b/Makefile
@@ -18,5 +18,7 @@ all: $(OUT)
@g++ -o main main.cpp out/*.o $(LIBS_LINUX) $(FLAGS)
clean:
- -rm main
- -rm out/*.o
+ @echo " RM main"
+ @-rm -f main
+ @echo " RM out/*.o"
+ @-rm -f out/*.o