diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2017-07-29 18:25:01 -0400 |
---|---|---|
committer | Clyne Sullivan <tullivan99@gmail.com> | 2017-07-29 18:37:26 -0400 |
commit | 738c3c59a03135f2adeed3804c5a45faf441c947 (patch) | |
tree | 83a533c5a32807bea05ccd55e0a08edb3847c4ef | |
parent | 9e540db7d6492168cadcafddbf145ffdd7b21981 (diff) |
added gif support
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | assets/effects/starAttack.gif | bin | 0 -> 911 bytes | |||
-rw-r--r-- | config/items.xml | 6 | ||||
-rw-r--r-- | include/attack.hpp | 16 | ||||
-rw-r--r-- | include/components/hit.hpp | 3 | ||||
-rw-r--r-- | include/gif_lib.h | 312 | ||||
-rw-r--r-- | include/inventory.hpp | 13 | ||||
-rw-r--r-- | include/texture.hpp | 11 | ||||
-rw-r--r-- | lib/libgif.a | bin | 0 -> 144192 bytes | |||
-rwxr-xr-x | lib/libgif.la | 41 | ||||
-rwxr-xr-x | lib/libgif.so | bin | 0 -> 121392 bytes | |||
-rwxr-xr-x | lib/libgif.so.7 | bin | 0 -> 121392 bytes | |||
-rwxr-xr-x | lib/libgif.so.7.0.0 | bin | 0 -> 121392 bytes | |||
-rw-r--r-- | src/attack.cpp | 45 | ||||
-rw-r--r-- | src/inventory.cpp | 2 | ||||
-rw-r--r-- | src/player.cpp | 8 | ||||
-rw-r--r-- | src/render.cpp | 1 | ||||
-rw-r--r-- | src/texture.cpp | 43 | ||||
-rw-r--r-- | xcf/starAttack.xcf | bin | 0 -> 3466 bytes | |||
-rw-r--r-- | xml/!town.xml | 5 |
20 files changed, 485 insertions, 23 deletions
@@ -4,7 +4,7 @@ CC = gcc CXX = g++ ifeq ($(TARGET_OS),linux) - LIBS = -lpthread -lGL -lGLEW -lfreetype \ + LIBS = -Llib -lgif -lpthread -lGL -lGLEW -lfreetype \ -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2main endif ifeq ($(TARGET_OS),win32) diff --git a/assets/effects/starAttack.gif b/assets/effects/starAttack.gif Binary files differnew file mode 100644 index 0000000..09dd41d --- /dev/null +++ b/assets/effects/starAttack.gif diff --git a/config/items.xml b/config/items.xml index e4b5b5a..6225062 100644 --- a/config/items.xml +++ b/config/items.xml @@ -18,9 +18,11 @@ <!-- WEAPONS --> <item name="Wood Sword" type="Sword" damage="3" maxStackSize="1" sound="assets/sounds/longSwing.wav" sprite="assets/items/SWORD_WOOD.png" cooldown="250"> - <attack range="6, 2" power="1" /> + <attack range="6, 2" power="1" effect="assets/effects/starAttack.gif"/> +</item> +<item name="Hunters Bow" type="Bow" damage="2" maxStackSize="1" sprite="assets/items/bow.png" cooldown="600"> + <attack power="4" effect="assets/effects/starAttack.gif"/> </item> -<item name="Hunters Bow" type="Bow" damage="2" maxStackSize="1" sprite="assets/items/bow.png" cooldown="600" /> <item name="Arrow" type="Arrow" damage="1" maxStackSize="99" sprite="assets/items/arrow_crude.png"/> <!-- UTILITIES --> diff --git a/include/attack.hpp b/include/attack.hpp index 2074ac2..37025e1 100644 --- a/include/attack.hpp +++ b/include/attack.hpp @@ -4,7 +4,9 @@ #include <entityx/entityx.h> #include <forward_list> +#include <vector> +#include <texture.hpp> #include <vector2.hpp> struct Attack { @@ -13,6 +15,8 @@ struct Attack { vec2 range; vec2 vel; // TODO use vec2 accel; // TODO use + + TextureIterator effect; }; struct AttackEvent { @@ -27,8 +31,17 @@ struct AttackEvent { class AttackSystem : public entityx::System<AttackSystem>, public entityx::Receiver<AttackSystem> { private: + struct AttackAnimation { + vec2 pos; + TextureIterator effect; + unsigned int counter; + + AttackAnimation(vec2 p, TextureIterator ti) + : pos(p), effect(ti), counter(0) {} + }; + std::forward_list<AttackEvent> attacks; - + static std::vector<AttackAnimation> effects; public: void configure(entityx::EventManager& ev) { ev.subscribe<AttackEvent>(*this); @@ -36,6 +49,7 @@ public: void receive(const AttackEvent& ae); void update(entityx::EntityManager& en, entityx::EventManager& ev, entityx::TimeDelta dt) override; + static void render(void); }; #endif // ATTACK_HPP_ diff --git a/include/components/hit.hpp b/include/components/hit.hpp index d2e80ca..334712b 100644 --- a/include/components/hit.hpp +++ b/include/components/hit.hpp @@ -3,12 +3,15 @@ #include "base.hpp" +#include <texture.hpp> + struct Hit : public Component { Hit(int d, bool p = false) : damage(d), pierce(p) {} int damage; bool pierce; + TextureIterator effect; void fromXML(XMLElement* imp, XMLElement* def) final { (void)imp; diff --git a/include/gif_lib.h b/include/gif_lib.h new file mode 100644 index 0000000..078930c --- /dev/null +++ b/include/gif_lib.h @@ -0,0 +1,312 @@ +/****************************************************************************** + +gif_lib.h - service library for decoding and encoding GIF images + +*****************************************************************************/ + +#ifndef _GIF_LIB_H_ +#define _GIF_LIB_H_ 1 + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +#define GIFLIB_MAJOR 5 +#define GIFLIB_MINOR 1 +#define GIFLIB_RELEASE 4 + +#define GIF_ERROR 0 +#define GIF_OK 1 + +#include <stddef.h> +#include <stdbool.h> + +#define GIF_STAMP "GIFVER" /* First chars in file - GIF stamp. */ +#define GIF_STAMP_LEN sizeof(GIF_STAMP) - 1 +#define GIF_VERSION_POS 3 /* Version first character in stamp. */ +#define GIF87_STAMP "GIF87a" /* First chars in file - GIF stamp. */ +#define GIF89_STAMP "GIF89a" /* First chars in file - GIF stamp. */ + +typedef unsigned char GifPixelType; +typedef unsigned char *GifRowType; +typedef unsigned char GifByteType; +typedef unsigned int GifPrefixType; +typedef int GifWord; + +typedef struct GifColorType { + GifByteType Red, Green, Blue; +} GifColorType; + +typedef struct ColorMapObject { + int ColorCount; + int BitsPerPixel; + bool SortFlag; + GifColorType *Colors; /* on malloc(3) heap */ +} ColorMapObject; + +typedef struct GifImageDesc { + GifWord Left, Top, Width, Height; /* Current image dimensions. */ + bool Interlace; /* Sequential/Interlaced lines. */ + ColorMapObject *ColorMap; /* The local color map */ +} GifImageDesc; + +typedef struct ExtensionBlock { + int ByteCount; + GifByteType *Bytes; /* on malloc(3) heap */ + int Function; /* The block function code */ +#define CONTINUE_EXT_FUNC_CODE 0x00 /* continuation subblock */ +#define COMMENT_EXT_FUNC_CODE 0xfe /* comment */ +#define GRAPHICS_EXT_FUNC_CODE 0xf9 /* graphics control (GIF89) */ +#define PLAINTEXT_EXT_FUNC_CODE 0x01 /* plaintext */ +#define APPLICATION_EXT_FUNC_CODE 0xff /* application block */ +} ExtensionBlock; + +typedef struct SavedImage { + GifImageDesc ImageDesc; + GifByteType *RasterBits; /* on malloc(3) heap */ + int ExtensionBlockCount; /* Count of extensions before image */ + ExtensionBlock *ExtensionBlocks; /* Extensions before image */ +} SavedImage; + +typedef struct GifFileType { + GifWord SWidth, SHeight; /* Size of virtual canvas */ + GifWord SColorResolution; /* How many colors can we generate? */ + GifWord SBackGroundColor; /* Background color for virtual canvas */ + GifByteType AspectByte; /* Used to compute pixel aspect ratio */ + ColorMapObject *SColorMap; /* Global colormap, NULL if nonexistent. */ + int ImageCount; /* Number of current image (both APIs) */ + GifImageDesc Image; /* Current image (low-level API) */ + SavedImage *SavedImages; /* Image sequence (high-level API) */ + int ExtensionBlockCount; /* Count extensions past last image */ + ExtensionBlock *ExtensionBlocks; /* Extensions past last image */ + int Error; /* Last error condition reported */ + void *UserData; /* hook to attach user data (TVT) */ + void *Private; /* Don't mess with this! */ +} GifFileType; + +#define GIF_ASPECT_RATIO(n) ((n)+15.0/64.0) + +typedef enum { + UNDEFINED_RECORD_TYPE, + SCREEN_DESC_RECORD_TYPE, + IMAGE_DESC_RECORD_TYPE, /* Begin with ',' */ + EXTENSION_RECORD_TYPE, /* Begin with '!' */ + TERMINATE_RECORD_TYPE /* Begin with ';' */ +} GifRecordType; + +/* func type to read gif data from arbitrary sources (TVT) */ +typedef int (*InputFunc) (GifFileType *, GifByteType *, int); + +/* func type to write gif data to arbitrary targets. + * Returns count of bytes written. (MRB) + */ +typedef int (*OutputFunc) (GifFileType *, const GifByteType *, int); + +/****************************************************************************** + GIF89 structures +******************************************************************************/ + +typedef struct GraphicsControlBlock { + int DisposalMode; +#define DISPOSAL_UNSPECIFIED 0 /* No disposal specified. */ +#define DISPOSE_DO_NOT 1 /* Leave image in place */ +#define DISPOSE_BACKGROUND 2 /* Set area too background color */ +#define DISPOSE_PREVIOUS 3 /* Restore to previous content */ + bool UserInputFlag; /* User confirmation required before disposal */ + int DelayTime; /* pre-display delay in 0.01sec units */ + int TransparentColor; /* Palette index for transparency, -1 if none */ +#define NO_TRANSPARENT_COLOR -1 +} GraphicsControlBlock; + +/****************************************************************************** + GIF encoding routines +******************************************************************************/ + +/* Main entry points */ +GifFileType *EGifOpenFileName(const char *GifFileName, + const bool GifTestExistence, int *Error); +GifFileType *EGifOpenFileHandle(const int GifFileHandle, int *Error); +GifFileType *EGifOpen(void *userPtr, OutputFunc writeFunc, int *Error); +int EGifSpew(GifFileType * GifFile); +const char *EGifGetGifVersion(GifFileType *GifFile); /* new in 5.x */ +int EGifCloseFile(GifFileType *GifFile, int *ErrorCode); + +#define E_GIF_SUCCEEDED 0 +#define E_GIF_ERR_OPEN_FAILED 1 /* And EGif possible errors. */ +#define E_GIF_ERR_WRITE_FAILED 2 +#define E_GIF_ERR_HAS_SCRN_DSCR 3 +#define E_GIF_ERR_HAS_IMAG_DSCR 4 +#define E_GIF_ERR_NO_COLOR_MAP 5 +#define E_GIF_ERR_DATA_TOO_BIG 6 +#define E_GIF_ERR_NOT_ENOUGH_MEM 7 +#define E_GIF_ERR_DISK_IS_FULL 8 +#define E_GIF_ERR_CLOSE_FAILED 9 +#define E_GIF_ERR_NOT_WRITEABLE 10 + +/* These are legacy. You probably do not want to call them directly */ +int EGifPutScreenDesc(GifFileType *GifFile, + const int GifWidth, const int GifHeight, + const int GifColorRes, + const int GifBackGround, + const ColorMapObject *GifColorMap); +int EGifPutImageDesc(GifFileType *GifFile, + const int GifLeft, const int GifTop, + const int GifWidth, const int GifHeight, + const bool GifInterlace, + const ColorMapObject *GifColorMap); +void EGifSetGifVersion(GifFileType *GifFile, const bool gif89); +int EGifPutLine(GifFileType *GifFile, GifPixelType *GifLine, + int GifLineLen); +int EGifPutPixel(GifFileType *GifFile, const GifPixelType GifPixel); +int EGifPutComment(GifFileType *GifFile, const char *GifComment); +int EGifPutExtensionLeader(GifFileType *GifFile, const int GifExtCode); +int EGifPutExtensionBlock(GifFileType *GifFile, + const int GifExtLen, const void *GifExtension); +int EGifPutExtensionTrailer(GifFileType *GifFile); +int EGifPutExtension(GifFileType *GifFile, const int GifExtCode, + const int GifExtLen, + const void *GifExtension); +int EGifPutCode(GifFileType *GifFile, int GifCodeSize, + const GifByteType *GifCodeBlock); +int EGifPutCodeNext(GifFileType *GifFile, + const GifByteType *GifCodeBlock); + +/****************************************************************************** + GIF decoding routines +******************************************************************************/ + +/* Main entry points */ +GifFileType *DGifOpenFileName(const char *GifFileName, int *Error); +GifFileType *DGifOpenFileHandle(int GifFileHandle, int *Error); +int DGifSlurp(GifFileType * GifFile); +GifFileType *DGifOpen(void *userPtr, InputFunc readFunc, int *Error); /* new one (TVT) */ + int DGifCloseFile(GifFileType * GifFile, int *ErrorCode); + +#define D_GIF_SUCCEEDED 0 +#define D_GIF_ERR_OPEN_FAILED 101 /* And DGif possible errors. */ +#define D_GIF_ERR_READ_FAILED 102 +#define D_GIF_ERR_NOT_GIF_FILE 103 +#define D_GIF_ERR_NO_SCRN_DSCR 104 +#define D_GIF_ERR_NO_IMAG_DSCR 105 +#define D_GIF_ERR_NO_COLOR_MAP 106 +#define D_GIF_ERR_WRONG_RECORD 107 +#define D_GIF_ERR_DATA_TOO_BIG 108 +#define D_GIF_ERR_NOT_ENOUGH_MEM 109 +#define D_GIF_ERR_CLOSE_FAILED 110 +#define D_GIF_ERR_NOT_READABLE 111 +#define D_GIF_ERR_IMAGE_DEFECT 112 +#define D_GIF_ERR_EOF_TOO_SOON 113 + +/* These are legacy. You probably do not want to call them directly */ +int DGifGetScreenDesc(GifFileType *GifFile); +int DGifGetRecordType(GifFileType *GifFile, GifRecordType *GifType); +int DGifGetImageDesc(GifFileType *GifFile); +int DGifGetLine(GifFileType *GifFile, GifPixelType *GifLine, int GifLineLen); +int DGifGetPixel(GifFileType *GifFile, GifPixelType GifPixel); +int DGifGetComment(GifFileType *GifFile, char *GifComment); +int DGifGetExtension(GifFileType *GifFile, int *GifExtCode, + GifByteType **GifExtension); +int DGifGetExtensionNext(GifFileType *GifFile, GifByteType **GifExtension); +int DGifGetCode(GifFileType *GifFile, int *GifCodeSize, + GifByteType **GifCodeBlock); +int DGifGetCodeNext(GifFileType *GifFile, GifByteType **GifCodeBlock); +int DGifGetLZCodes(GifFileType *GifFile, int *GifCode); + + +/****************************************************************************** + Color table quantization (deprecated) +******************************************************************************/ +int GifQuantizeBuffer(unsigned int Width, unsigned int Height, + int *ColorMapSize, GifByteType * RedInput, + GifByteType * GreenInput, GifByteType * BlueInput, + GifByteType * OutputBuffer, + GifColorType * OutputColorMap); + +/****************************************************************************** + Error handling and reporting. +******************************************************************************/ +extern const char *GifErrorString(int ErrorCode); /* new in 2012 - ESR */ + +/***************************************************************************** + Everything below this point is new after version 1.2, supporting `slurp + mode' for doing I/O in two big belts with all the image-bashing in core. +******************************************************************************/ + +/****************************************************************************** + Color map handling from gif_alloc.c +******************************************************************************/ + +extern ColorMapObject *GifMakeMapObject(int ColorCount, + const GifColorType *ColorMap); +extern void GifFreeMapObject(ColorMapObject *Object); +extern ColorMapObject *GifUnionColorMap(const ColorMapObject *ColorIn1, + const ColorMapObject *ColorIn2, + GifPixelType ColorTransIn2[]); +extern int GifBitSize(int n); + +extern void * +reallocarray(void *optr, size_t nmemb, size_t size); + +/****************************************************************************** + Support for the in-core structures allocation (slurp mode). +******************************************************************************/ + +extern void GifApplyTranslation(SavedImage *Image, GifPixelType Translation[]); +extern int GifAddExtensionBlock(int *ExtensionBlock_Count, + ExtensionBlock **ExtensionBlocks, + int Function, + unsigned int Len, unsigned char ExtData[]); +extern void GifFreeExtensions(int *ExtensionBlock_Count, + ExtensionBlock **ExtensionBlocks); +extern SavedImage *GifMakeSavedImage(GifFileType *GifFile, + const SavedImage *CopyFrom); +extern void GifFreeSavedImages(GifFileType *GifFile); + +/****************************************************************************** + 5.x functions for GIF89 graphics control blocks +******************************************************************************/ + +int DGifExtensionToGCB(const size_t GifExtensionLength, + const GifByteType *GifExtension, + GraphicsControlBlock *GCB); +size_t EGifGCBToExtension(const GraphicsControlBlock *GCB, + GifByteType *GifExtension); + +int DGifSavedExtensionToGCB(GifFileType *GifFile, + int ImageIndex, + GraphicsControlBlock *GCB); +int EGifGCBToSavedExtension(const GraphicsControlBlock *GCB, + GifFileType *GifFile, + int ImageIndex); + +/****************************************************************************** + The library's internal utility font +******************************************************************************/ + +#define GIF_FONT_WIDTH 8 +#define GIF_FONT_HEIGHT 8 +extern const unsigned char GifAsciiTable8x8[][GIF_FONT_WIDTH]; + +extern void GifDrawText8x8(SavedImage *Image, + const int x, const int y, + const char *legend, const int color); + +extern void GifDrawBox(SavedImage *Image, + const int x, const int y, + const int w, const int d, const int color); + +extern void GifDrawRectangle(SavedImage *Image, + const int x, const int y, + const int w, const int d, const int color); + +extern void GifDrawBoxedText8x8(SavedImage *Image, + const int x, const int y, + const char *legend, + const int border, const int bg, const int fg); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ +#endif /* _GIF_LIB_H */ + +/* end */ diff --git a/include/inventory.hpp b/include/inventory.hpp index ac87f38..475575c 100644 --- a/include/inventory.hpp +++ b/include/inventory.hpp @@ -25,12 +25,13 @@ using namespace tinyxml2; * Contains the information neccessary for an item. */ struct Item { - std::string name; /**< The name of the item */ - std::string type; /**< The type of the item */ - int value; /**< The value/worth of the item */ - int stackSize; /**< The stack size of the item */ - Texture sprite; /**< The texture for the item (in inventory) */ - Mix_Chunk* sound; /**< The sound to play on item use */ + std::string name; /**< The name of the item */ + std::string type; /**< The type of the item */ + int value; /**< The value/worth of the item */ + int stackSize; /**< The stack size of the item */ + Texture sprite; /**< The texture for the item (in inventory) */ + TextureIterator effect; /**< Animation played on item use */ + Mix_Chunk* sound; /**< The sound to play on item use */ int cooldown; Item(void) diff --git a/include/texture.hpp b/include/texture.hpp index 9531d9d..d4bcfa9 100644 --- a/include/texture.hpp +++ b/include/texture.hpp @@ -137,6 +137,9 @@ public: * @param l the list of textures */ TextureIterator(const std::vector<std::string> &l); + + void appendGIF(const std::string& gif); + /** * Shifts to the next texture in the array, stopping at the end if we're there. * Also binds the texture. @@ -148,19 +151,21 @@ public: * Also binds the texture. */ void operator--(int) noexcept; + /** * Goes to the given index in the list. * @param index the index to use */ - void operator()(const int &index); + void operator()(const int& index); + /** * Gets the dimensions of the currently selected texture. * @return the texture's dimensions */ - inline const vec2& getTextureDim(void) + inline const vec2& getTextureDim(void) const { return position->getDim(); } - inline unsigned int size(void) + inline unsigned int size(void) const { return textures.size(); } }; diff --git a/lib/libgif.a b/lib/libgif.a Binary files differnew file mode 100644 index 0000000..0a53285 --- /dev/null +++ b/lib/libgif.a diff --git a/lib/libgif.la b/lib/libgif.la new file mode 100755 index 0000000..6338897 --- /dev/null +++ b/lib/libgif.la @@ -0,0 +1,41 @@ +# libgif.la - a libtool library file +# Generated by libtool (GNU libtool) 2.4.2 Debian-2.4.2-1.11 +# +# Please DO NOT delete this file! +# It is necessary for linking the library. + +# The name that we can dlopen(3). +dlname='libgif.so.7' + +# Names of this library. +library_names='libgif.so.7.0.0 libgif.so.7 libgif.so' + +# The name of the static archive. +old_library='libgif.a' + +# Linker flags that can not go in dependency_libs. +inherited_linker_flags='' + +# Libraries that this one depends upon. +dependency_libs='' + +# Names of additional weak libraries provided by this library +weak_library_names='' + +# Version information for libgif. +current=7 +age=0 +revision=0 + +# Is this an already installed library? +installed=yes + +# Should we warn about portability when linking against -modules? +shouldnotlink=no + +# Files to dlopen/dlpreopen +dlopen='' +dlpreopen='' + +# Directory that this library needs to be installed in: +libdir='/home/clyne/Downloads/giflib-5.1.4/out/lib' diff --git a/lib/libgif.so b/lib/libgif.so Binary files differnew file mode 100755 index 0000000..0511815 --- /dev/null +++ b/lib/libgif.so diff --git a/lib/libgif.so.7 b/lib/libgif.so.7 Binary files differnew file mode 100755 index 0000000..0511815 --- /dev/null +++ b/lib/libgif.so.7 diff --git a/lib/libgif.so.7.0.0 b/lib/libgif.so.7.0.0 Binary files differnew file mode 100755 index 0000000..0511815 --- /dev/null +++ b/lib/libgif.so.7.0.0 diff --git a/src/attack.cpp b/src/attack.cpp index f8a9033..f585a73 100644 --- a/src/attack.cpp +++ b/src/attack.cpp @@ -4,6 +4,7 @@ #include <engine.hpp> #include <particle.hpp> #include <player.hpp> +#include <render.hpp> #include <world.hpp> // math helpers because we don't trust stdlib @@ -25,6 +26,8 @@ bool inrange(float point, float left, float right) return point > left && point < right; } +std::vector<AttackSystem::AttackAnimation> AttackSystem::effects; + void AttackSystem::receive(const AttackEvent& ae) { attacks.emplace_front(ae); @@ -42,7 +45,10 @@ void AttackSystem::update(entityx::EntityManager& en, entityx::EventManager& ev, en.each<Health, Position, Solid>([&](entityx::Entity e, Health& health, Position& pos, Solid& dim) { if (!e.has_component<Player>() && inrange(ppos.x, pos.x, pos.x + dim.width) && inrange(ppos.y, pos.y - 2, pos.y + dim.height)) { health.health -= hit.damage; - e.replace<Flash>(Color(255, 0, 0)); + if (hit.effect.size() == 0) + e.replace<Flash>(Color(255, 0, 0)); + else + effects.emplace_back(vec2(ppos.x, ppos.y), hit.effect); ParticleSystem::addMultiple(15, ParticleType::SmallBlast, [&](){ return vec2(pos.x + dim.width / 2, pos.y + dim.height / 2); }, 300, 7); die = !hit.pierce; @@ -68,9 +74,13 @@ void AttackSystem::update(entityx::EntityManager& en, entityx::EventManager& ev, if (inrange(point.x, pos.x, pos.x + dim.width, HLINES(size.x)) && inrange(point.y, pos.y, pos.y + dim.height, HLINES(size.y))) { h.health -= a.attack.power; - e.replace<Flash>(Color(255, 0, 0)); - ParticleSystem::addMultiple(15, ParticleType::DownSlash, - [&](){ return vec2(pos.x + dim.width / 2, pos.y + dim.height / 2); }, 300, 7); + + if (a.attack.effect.size() == 0) + e.replace<Flash>(Color(255, 0, 0)); + else + effects.emplace_back(point, a.attack.effect); + //ParticleSystem::addMultiple(15, ParticleType::DownSlash, + // [&](){ return vec2(pos.x + dim.width / 2, pos.y + dim.height / 2); }, 300, 7); } } ); @@ -79,3 +89,30 @@ void AttackSystem::update(entityx::EntityManager& en, entityx::EventManager& ev, attacks.clear(); } +#define RATE 3 +void AttackSystem::render(void) +{ + float z = -9.9f; + Render::worldShader.use(); + Render::worldShader.enable(); + for (auto& ae : effects) { + ae.effect(ae.counter / RATE); // bind current frame + auto dim = ae.effect.getTextureDim(); + GLfloat verts[] = { + ae.pos.x, ae.pos.y, z, 0, 0, + ae.pos.x + dim.x, ae.pos.y, z, 1, 0, + ae.pos.x + dim.x, ae.pos.y + dim.y, z, 1, 1, + ae.pos.x + dim.x, ae.pos.y + dim.y, z, 1, 1, + ae.pos.x, ae.pos.y + dim.y, z, 0, 1, + ae.pos.x, ae.pos.y, z, 0, 0 + }; + glVertexAttribPointer(Render::worldShader.coord, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), verts); + glVertexAttribPointer(Render::worldShader.tex, 2, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), verts + 3); + glDrawArrays(GL_TRIANGLES, 0, 6); + } + Render::worldShader.disable(); + Render::worldShader.unuse(); + + effects.erase(std::remove_if(effects.begin(), effects.end(), [](auto& e) { return ++e.counter >= e.effect.size() * RATE; }), + effects.end()); +} diff --git a/src/inventory.cpp b/src/inventory.cpp index 495526a..95ab523 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -78,6 +78,8 @@ void InventorySystem::loadItems(void) { attack.range = atk->StrAttribute("range"); attack.vel = atk->StrAttribute("velocity"); attack.accel = atk->StrAttribute("accel"); + if (atk->Attribute("effect") != nullptr) + attack.effect.appendGIF(atk->StrAttribute("effect")); attackList.emplace(item.name, attack); } diff --git a/src/player.cpp b/src/player.cpp index 6674da0..3606bc7 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -227,7 +227,7 @@ void PlayerSystem::receive(const UseItemEvent& uie) uie.attack->range.x *= -1; game::events.emit<AttackEvent>(loc, *uie.attack, true); } else if (uie.item->type == "Bow") { - /*if (InventorySystem::take("Arrow", 1)) { + if (InventorySystem::take("Arrow", 1)) { auto e = game::entities.create(); auto pos = getPosition(); e.assign<Position>(pos.x, pos.y + 10); @@ -242,8 +242,10 @@ void PlayerSystem::receive(const UseItemEvent& uie) sprite->addSpriteSegment(SpriteData(tex->sprite), 0); auto dim = HLINES(sprite->getSpriteSize()); e.assign<Solid>(dim.x, dim.y); - e.assign<Hit>(10, false); - }*/ + e.assign<Hit>(uie.attack->power, false); + if (uie.attack->effect.size() > 0) + e.component<Hit>()->effect = uie.attack->effect; + } } cool.store(false); diff --git a/src/render.cpp b/src/render.cpp index 58674a1..baa08ee 100644 --- a/src/render.cpp +++ b/src/render.cpp @@ -178,6 +178,7 @@ void render(const int& fps) WorldSystem::render(); ParticleSystem::render(); + AttackSystem::render(); RenderSystem::render(); InventorySystem::render(); diff --git a/src/texture.cpp b/src/texture.cpp index 44e48a0..19aae3f 100644 --- a/src/texture.cpp +++ b/src/texture.cpp @@ -9,6 +9,7 @@ #include <config.hpp> #include <debug.hpp> #include <error.hpp> +#include <gif_lib.h> namespace Colors { @@ -149,6 +150,48 @@ void TextureIterator::operator()(const int &index) position->use(); } +void TextureIterator::appendGIF(const std::string& gif) +{ + int* error = nullptr; + auto handle = DGifOpenFileName(gif.c_str(), error); + UserAssert(handle != nullptr && error == nullptr, "Failed to load GIF: " + gif); + UserAssert(DGifSlurp(handle) == GIF_OK, "Failed to extract from GIF: " + gif); + + for (int i = 0; i < handle->ImageCount; i++) { + vec2 dim (handle->SavedImages[i].ImageDesc.Width, + handle->SavedImages[i].ImageDesc.Height); + int pcount = dim.x * dim.y; + auto buf = new GLubyte[pcount * 4]; + auto bits = handle->SavedImages[i].RasterBits; + auto map = handle->SColorMap->Colors; + for (int j = 0; j < pcount; j++) { + //if (bits[j * 4] == handle->SBackGroundColor) { + auto c = map[bits[j]]; + if (c.Red == 0xFF && c.Green == 0xFF && c.Blue == 0xFF) { + buf[j * 4] = buf[j * 4 + 1] = buf[j * 4 + 2] = buf[j * 4 + 3] = 0; + } else { + buf[j * 4 + 0] = c.Red; + buf[j * 4 + 1] = c.Green; + buf[j * 4 + 2] = c.Blue; + buf[j * 4 + 3] = 0xFF; + } + } + + GLuint object; + glGenTextures(1, &object); + glBindTexture(GL_TEXTURE_2D, object); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dim.x, dim.y, 0, GL_RGBA, + GL_UNSIGNED_BYTE, buf); + + textures.emplace_back(gif, object, dim); + delete[] buf; + } +} void unloadTextures(void) { diff --git a/xcf/starAttack.xcf b/xcf/starAttack.xcf Binary files differnew file mode 100644 index 0000000..8413a15 --- /dev/null +++ b/xcf/starAttack.xcf diff --git a/xml/!town.xml b/xml/!town.xml index 9f5bd0a..28d3a9b 100644 --- a/xml/!town.xml +++ b/xml/!town.xml @@ -26,10 +26,9 @@ <Dialog name="Bob"> <text id="0" nextid="1"> - <give name="Wood Sword" count="1"/> + <give name="Hunters Bow" count="1"/> + <give name="Arrow" count="50"/> <option name="Yes" /> - <option name="Yes daddy" /> - <option name="Ooooh boy yesss please" /> <content> Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol </content> |