aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorClyne Sullivan <tullivan99@gmail.com>2015-09-30 07:30:49 -0400
committerClyne Sullivan <tullivan99@gmail.com>2015-09-30 07:30:49 -0400
commitb65f39e7f00624098e929da38bf6a87a20d073f1 (patch)
tree9e4687a224cb85a18a1dccd906e41b957f4d9a6f
parent14ccfd08584574d4ac2f9ce0c152e50b74b961f9 (diff)
added goals and readme
-rw-r--r--Goals.txt9
-rw-r--r--README.md3
2 files changed, 12 insertions, 0 deletions
diff --git a/Goals.txt b/Goals.txt
new file mode 100644
index 0000000..db3d399
--- /dev/null
+++ b/Goals.txt
@@ -0,0 +1,9 @@
+Goals:
+
+End of October:
+===============
+
+ - have textures for the world and entities (png's and stuff)
+ - have basic quest handling/player can interact with NPCs to take quests
+ - have basic mobs/animals
+ -
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..dda1214
--- /dev/null
+++ b/README.md
@@ -0,0 +1,3 @@
+# gamedev
+
+gamedev is a high school project between drumsetmonkey and tcsullivan written in C++ and using SDL2/OpenGL. The goal of this project is to have a completed commercial-grade video game available to Linux and Windows users. We plan on profiting off of the game once we finish it, so once the game reaches its final stages it may become closed source (however, what was uploaded will stay for others to use as a resource).