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author | Clyne Sullivan <tullivan99@gmail.com> | 2015-10-01 09:20:12 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-10-01 09:20:12 -0400 |
commit | eeed7026fa71540167fcb33a69fa46aa8d2fbbd3 (patch) | |
tree | 87f5cd95ec0cc309df5d76b78b12576ee32c58c7 | |
parent | a9781681bb8f3277ac310fbec8dc0353972dbc37 (diff) | |
parent | 49b328bd30365b6fcb19eeebdaa43f4430285c50 (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev
-rw-r--r-- | include/common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/common.h b/include/common.h index fba7e32..985dddf 100644 --- a/include/common.h +++ b/include/common.h @@ -9,6 +9,7 @@ #include <cstdlib> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> +#include <SDL2/SDL_mixer.h> #include <SDL2/SDL_opengl.h> typedef struct { float x; float y; }vec2; |