diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-14 21:45:25 -0500 |
---|---|---|
committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-14 21:45:25 -0500 |
commit | 426809972df04eebb4702432c352b8e7d88f792d (patch) | |
tree | 35d5e4903cb18448a91cd8f298effc1db45ebf33 /Changelog | |
parent | a2c6134f2527efbbf46954bdd6056e43d1e00848 (diff) | |
parent | 43bbcf02fd5e4e69a9aa521fa4cd572cc8675cf3 (diff) |
Shit
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 26 |
1 files changed, 25 insertions, 1 deletions
@@ -387,4 +387,28 @@ - continued to document header files through doxygen - added border to dialogBox - fix entity movement handling; npcs stop when you talk to them - - added sword animation?
\ No newline at end of file +<<<<<<< HEAD + - added sword animation? +======= + - added sword animation? + +12/9/2015, +12/10/2015: +=========== + + - added sound effects + - fixed disappearing building + - began actually plotting areas + - fixed layer switching-ish + - added passive dialogs + - began working on particles stuffses + - improved village spawning + +12/11/2015: +=========== + + - plotted out a tutorial-ish area in game + - imrpoved BGM handling + - continued work on particles, made a fountain + - added sanic +>>>>>>> 43bbcf02fd5e4e69a9aa521fa4cd572cc8675cf3 |