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author | Clyne Sullivan <tullivan99@gmail.com> | 2016-01-04 08:48:27 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2016-01-04 08:48:27 -0500 |
commit | 65addfa212a2aef2f2d6de3cb49edc99a8f02f59 (patch) | |
tree | e47017d9f57b8447ce138fe059bdd7f5e559dacd /Changelog | |
parent | 272a152b54a198a84f122ab8bedb1019708b7008 (diff) |
save/load tests
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 16 |
1 files changed, 16 insertions, 0 deletions
@@ -460,3 +460,19 @@ - added World::getAvailableNPC() for easy quest assigner assigning - added the Condition class, so that events and actions can be remembered by NPCs - added functionality for multiple lights (GLSL) + +12/22/2015: +=========== + + - 3 month Changelog anniversary! + - fixed dialog quitting bug + - worked on village spawning + - worked on wrapping text for dialog boxes + - did more work on GLSL shaders + +1/3/2015: +========= + + - finished wrapping text for dialog boxes + - began working on world saving/loading again + - got some mad GLSL shaders running |