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author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-01-10 21:03:33 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-01-10 21:03:33 -0500 |
commit | 75a5569ed0d44494da379822aa5de519e4a4025b (patch) | |
tree | 1100ae214ad3a9eceac969d4796ef1ae825e8fb7 /Changelog | |
parent | 5c7c99ac5fe1158adbdf0469fb36ddd153511f5d (diff) | |
parent | a0597ff41fb4be979f9dfd70ace8be98a737affb (diff) |
Work on player texture
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 43 |
1 files changed, 43 insertions, 0 deletions
@@ -465,3 +465,46 @@ - added World::getAvailableNPC() for easy quest assigner assigning - added the Condition class, so that events and actions can be remembered by NPCs - added functionality for multiple lights (GLSL) + +12/22/2015: +=========== + + - 3 month Changelog anniversary! + - fixed dialog quitting bug + - worked on village spawning + - worked on wrapping text for dialog boxes + - did more work on GLSL shaders + +1/3/2016: +========= + + - finished wrapping text for dialog boxes + - began working on world saving/loading again + - got some mad GLSL shaders running + +1/4/2016: +========= + + - fixed basic world save/load, working on entity saving + - GLSL shaders worked? + +1/5/2016: +========= + + - can save NPCs and Structures + - more shadering + +1/6/2016: +========= + + - flashlight! + - XML-scripted worlds!!! + - !!!!!!!!!!!!!!!!!!!!!!!! + +1/7/2016: +========= + + - xml'd npc and mob spawning + - xml'd npc dialogs + - drafted page xml + |