diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2015-10-22 09:25:33 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-10-22 09:25:33 -0400 |
commit | 95f1817ebf57e54ca43181198c1782838f424492 (patch) | |
tree | 31c64704c497ab7a58921da342ed64ab88309a05 /Changelog | |
parent | fd79887f68775b781ed7f00b98aea28f1d9caa4d (diff) |
documentation part 4
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -147,3 +147,14 @@ - began documenting entities.h/.cpp and world.h/.cpp - fixed structure physics - improved include locations + +10/22/2015: +=========== + + - 1 month Changelog anniversary :) + - successfully built and ran game on 64-bit linux + - successfully build game on 32-bit Windows (game crashes on execution) + - removed npc array; NPCs are now created in the entity array + - created a basic texture handling library + +
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