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authorClyne Sullivan <tullivan99@gmail.com>2015-10-22 09:25:33 -0400
committerClyne Sullivan <tullivan99@gmail.com>2015-10-22 09:25:33 -0400
commit95f1817ebf57e54ca43181198c1782838f424492 (patch)
tree31c64704c497ab7a58921da342ed64ab88309a05 /Changelog
parentfd79887f68775b781ed7f00b98aea28f1d9caa4d (diff)
documentation part 4
Diffstat (limited to 'Changelog')
-rw-r--r--Changelog11
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diff --git a/Changelog b/Changelog
index f21582b..43e8d5d 100644
--- a/Changelog
+++ b/Changelog
@@ -147,3 +147,14 @@
- began documenting entities.h/.cpp and world.h/.cpp
- fixed structure physics
- improved include locations
+
+10/22/2015:
+===========
+
+ - 1 month Changelog anniversary :)
+ - successfully built and ran game on 64-bit linux
+ - successfully build game on 32-bit Windows (game crashes on execution)
+ - removed npc array; NPCs are now created in the entity array
+ - created a basic texture handling library
+
+ \ No newline at end of file