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author | Andy Belle-Isle <abelleisle@roadrunner.com> | 2015-09-14 11:51:05 -0400 |
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committer | Andy Belle-Isle <abelleisle@roadrunner.com> | 2015-09-14 11:51:05 -0400 |
commit | 7d974f6f4d54b3fbea99780ddf6e395b217065bc (patch) | |
tree | b9d8fe2166eedc57137737091c08cd7bbd749ddf /include/common.h | |
parent | d2d334f2cd3cc78f088f429eb5d0037268366e6d (diff) |
Added NPC Stuff
Added Wandering, and variable spawning amounts
Diffstat (limited to 'include/common.h')
-rw-r--r-- | include/common.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/include/common.h b/include/common.h index e1b536f..f32aad0 100644 --- a/include/common.h +++ b/include/common.h @@ -15,7 +15,8 @@ typedef struct{float x; float y;}vec2; #include <World.h> #define SCREEN_WIDTH 1280 -#define SCREEN_HEIGHT 800 +#define SCREEN_HEIGHT 720 +#define SCREEN_RATIO (float)SCREEN_WIDTH/(float)SCREEN_HEIGHT //#define FULLSCREEN #define HLINE (2.0f / (SCREEN_WIDTH / 4)) @@ -23,6 +24,9 @@ typedef struct{float x; float y;}vec2; #define irand srand #define grand rand +template<typename T, size_t N> +int eAmt(T (&)[N]){return N;} + //SDL VARIABLES extern SDL_Window *window; extern SDL_Surface *renderSurface; |