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authorClyne Sullivan <tullivan99@gmail.com>2016-02-26 08:47:49 -0500
committerClyne Sullivan <tullivan99@gmail.com>2016-02-26 08:47:49 -0500
commitcd0236b94d5ecd2378518876820be201b9c635be (patch)
tree1cbe44dbf68f94c30f7f3cebce511ad7ce39ebac /include/common.h
parent26d71799f37bc325b6db0214268f4e72eb970ee9 (diff)
c++'d texture loading
Diffstat (limited to 'include/common.h')
-rw-r--r--include/common.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/common.h b/include/common.h
index 71335f2..6ba6f03 100644
--- a/include/common.h
+++ b/include/common.h
@@ -68,7 +68,7 @@ typedef struct {
float z;
} vec3;
-typedef vec2 dim2;
+typedef ivec2 dim2;
/**
* This structure contains two sets of coordinates for ray drawing.