diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-04-13 08:47:22 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-04-13 08:47:22 -0400 |
commit | 8b0f74445b509d8e59ec89854f2e149ad1948d4e (patch) | |
tree | ce7e6a7a62468ed88e885d1fff64e72eb18db433 /include/common.hpp | |
parent | 51f57a9eb06cd0a4a967915ee60a323fc85fafba (diff) | |
parent | fa4b6e00fd204998f6011420bdad60477b7a2f12 (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/common.hpp')
-rw-r--r-- | include/common.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/common.hpp b/include/common.hpp index a62d75a..65ac47b 100644 --- a/include/common.hpp +++ b/include/common.hpp @@ -46,7 +46,7 @@ typedef unsigned int uint; * Defines how many milliseconds each game tick will take. */ -#define MSEC_PER_TICK ( 1000 / TICKS_PER_SEC ) +#define MSEC_PER_TICK (1000 / TICKS_PER_SEC) //#define SEGFAULT @@ -192,7 +192,7 @@ extern float VOLUME_SFX; * DEBUG must be defined for this macro to function. */ -#define DEBUG_printf( message, ...) DEBUG_prints(__FILE__, __LINE__, message, __VA_ARGS__ ) +#define DEBUG_printf(message, ...) DEBUG_prints(__FILE__, __LINE__, message, __VA_ARGS__) #ifdef SEGFAULT #define C(x) std::cout << m << std::endl |