diff options
author | Andy <drumsetmonkey@gmail.com> | 2017-01-20 10:37:21 -0500 |
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committer | Andy <drumsetmonkey@gmail.com> | 2017-01-20 10:37:21 -0500 |
commit | 4d8f9974156068e4595bf219cacfd9fcd2fd7174 (patch) | |
tree | f3e938c0e49537a9dea661f46eed6ee74950b48a /include/events.hpp | |
parent | 1894e311bdeb098c3bef9bd342e0eaf78d197a9b (diff) | |
parent | 1ac412a5496fb6c63c47f199dfc7facd5f4c080a (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/events.hpp')
-rw-r--r-- | include/events.hpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/include/events.hpp b/include/events.hpp index 1f06544..6251fac 100644 --- a/include/events.hpp +++ b/include/events.hpp @@ -8,7 +8,9 @@ #include <SDL2/SDL.h> #include <string> -#include <common.hpp> + +#include <config.hpp> +#include <vector2.hpp> class World; @@ -38,6 +40,14 @@ struct MouseClickEvent { int button; }; +struct MouseReleaseEvent { + MouseReleaseEvent(vec2 pos, int b) + : position(pos), button(b) {} + + vec2 position; + int button; +}; + struct KeyDownEvent { KeyDownEvent(SDL_Keycode kc = 0) : keycode(kc) {} |