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authorAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
committerAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
commit4d8f9974156068e4595bf219cacfd9fcd2fd7174 (patch)
treef3e938c0e49537a9dea661f46eed6ee74950b48a /include/player.hpp
parent1894e311bdeb098c3bef9bd342e0eaf78d197a9b (diff)
parent1ac412a5496fb6c63c47f199dfc7facd5f4c080a (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/player.hpp')
-rw-r--r--include/player.hpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/include/player.hpp b/include/player.hpp
index 85dc821..56886e3 100644
--- a/include/player.hpp
+++ b/include/player.hpp
@@ -2,16 +2,15 @@
* @file player.hpp
* @brief The player system
*/
-
#ifndef PLAYER_HPP_
#define PLAYER_HPP_
#include <entityx/entityx.h>
+#include <components.hpp>
#include <events.hpp>
#include <engine.hpp>
-#include <components.hpp>
-#include <common.hpp>
+#include <vector2.hpp>
/**
* The constant velocity the player is given when moved with the arrow keys.