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author | Andy <drumsetmonkey@gmail.com> | 2017-01-20 10:37:21 -0500 |
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committer | Andy <drumsetmonkey@gmail.com> | 2017-01-20 10:37:21 -0500 |
commit | 4d8f9974156068e4595bf219cacfd9fcd2fd7174 (patch) | |
tree | f3e938c0e49537a9dea661f46eed6ee74950b48a /include/random.hpp | |
parent | 1894e311bdeb098c3bef9bd342e0eaf78d197a9b (diff) | |
parent | 1ac412a5496fb6c63c47f199dfc7facd5f4c080a (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/random.hpp')
-rw-r--r-- | include/random.hpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/include/random.hpp b/include/random.hpp new file mode 100644 index 0000000..198861d --- /dev/null +++ b/include/random.hpp @@ -0,0 +1,20 @@ +/** + * @file random.hpp + * @brief Facilities to generate random numbers. + */ +#ifndef RANDOM_HPP_ +#define RANDOM_HPP_ + +/** + * A generically-named function to start the random number generator. + * This currently redirects to the library's default, but allows for + * a custom generator to be easily implemented. + */ +#define randInit srand + +/** + * Gets a random number (is a function). + */ +#define randGet rand + +#endif // RANDOM_HPP_ |