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author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-05-18 08:17:59 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-05-18 08:17:59 -0400 |
commit | 72941038ae15ed524e2a878d087d98bc97e946b4 (patch) | |
tree | c5609ec3994c5d993d1589696cd886a9592708dc /include/ui.hpp | |
parent | d27a975710cf7ef02f755ef768f133e19df69fa5 (diff) | |
parent | e1def1b4167156da12fa30baac3b3ccc2d00d74c (diff) |
Z INDEXING
Diffstat (limited to 'include/ui.hpp')
-rw-r--r-- | include/ui.hpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/include/ui.hpp b/include/ui.hpp index f1b44bb..7d9b9f5 100644 --- a/include/ui.hpp +++ b/include/ui.hpp @@ -95,6 +95,12 @@ namespace ui { float putText(const float x,const float y,const char *str,...); + /** + * This function is a facility for logic events to draw text; the text + * will be prepared then drawn in the render loop. + */ + void putTextL(vec2 c,const char *str, ...); + /* * Creates a dialogBox text string (format: `name`: `text`). This function simply sets up * variables that are drawn in ui::draw(). When the dialog box exists player control is |