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authorAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
committerAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
commit4d8f9974156068e4595bf219cacfd9fcd2fd7174 (patch)
treef3e938c0e49537a9dea661f46eed6ee74950b48a /include/vector2.hpp
parent1894e311bdeb098c3bef9bd342e0eaf78d197a9b (diff)
parent1ac412a5496fb6c63c47f199dfc7facd5f4c080a (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/vector2.hpp')
-rw-r--r--include/vector2.hpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/vector2.hpp b/include/vector2.hpp
index debaee9..d335a4b 100644
--- a/include/vector2.hpp
+++ b/include/vector2.hpp
@@ -71,10 +71,21 @@ struct vector2 {
return (x == v.x) && (y == v.y);
}
+ bool operator>(const vector2<T>& v) const {
+ return (x > v.x) && (y > v.y);
+ }
+
+ bool operator<(const vector2<T>& v) const {
+ return (x < v.x) && (y < v.y);
+ }
+
// other functions
std::string toString(void) const {
return "(" + std::to_string(x) + ", " + std::to_string(y) + ")";
}
};
+using vec2 = vector2<float>;
+using dim2 = vector2<int>;
+
#endif // VECTOR2_HPP_