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authorAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
committerAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
commit4d8f9974156068e4595bf219cacfd9fcd2fd7174 (patch)
treef3e938c0e49537a9dea661f46eed6ee74950b48a /include/weather.hpp
parent1894e311bdeb098c3bef9bd342e0eaf78d197a9b (diff)
parent1ac412a5496fb6c63c47f199dfc7facd5f4c080a (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/weather.hpp')
-rw-r--r--include/weather.hpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/include/weather.hpp b/include/weather.hpp
index 8e148dd..58a0cfa 100644
--- a/include/weather.hpp
+++ b/include/weather.hpp
@@ -1,11 +1,15 @@
#ifndef WEATHER_HPP_
#define WEATHER_HPP_
+#include <string>
+
#include <entityx/entityx.h>
-#include <common.hpp>
+#include <config.hpp>
#include <particle.hpp>
+extern vec2 offset;
+
/**
* The weather type enum.
* This enum contains every type of weather currently implemented in the game.