aboutsummaryrefslogtreecommitdiffstats
path: root/include
diff options
context:
space:
mode:
authorClyne Sullivan <tullivan99@gmail.com>2017-07-29 18:25:01 -0400
committerClyne Sullivan <tullivan99@gmail.com>2017-07-29 18:37:26 -0400
commit738c3c59a03135f2adeed3804c5a45faf441c947 (patch)
tree83a533c5a32807bea05ccd55e0a08edb3847c4ef /include
parent9e540db7d6492168cadcafddbf145ffdd7b21981 (diff)
added gif support
Diffstat (limited to 'include')
-rw-r--r--include/attack.hpp16
-rw-r--r--include/components/hit.hpp3
-rw-r--r--include/gif_lib.h312
-rw-r--r--include/inventory.hpp13
-rw-r--r--include/texture.hpp11
5 files changed, 345 insertions, 10 deletions
diff --git a/include/attack.hpp b/include/attack.hpp
index 2074ac2..37025e1 100644
--- a/include/attack.hpp
+++ b/include/attack.hpp
@@ -4,7 +4,9 @@
#include <entityx/entityx.h>
#include <forward_list>
+#include <vector>
+#include <texture.hpp>
#include <vector2.hpp>
struct Attack {
@@ -13,6 +15,8 @@ struct Attack {
vec2 range;
vec2 vel; // TODO use
vec2 accel; // TODO use
+
+ TextureIterator effect;
};
struct AttackEvent {
@@ -27,8 +31,17 @@ struct AttackEvent {
class AttackSystem : public entityx::System<AttackSystem>, public entityx::Receiver<AttackSystem> {
private:
+ struct AttackAnimation {
+ vec2 pos;
+ TextureIterator effect;
+ unsigned int counter;
+
+ AttackAnimation(vec2 p, TextureIterator ti)
+ : pos(p), effect(ti), counter(0) {}
+ };
+
std::forward_list<AttackEvent> attacks;
-
+ static std::vector<AttackAnimation> effects;
public:
void configure(entityx::EventManager& ev) {
ev.subscribe<AttackEvent>(*this);
@@ -36,6 +49,7 @@ public:
void receive(const AttackEvent& ae);
void update(entityx::EntityManager& en, entityx::EventManager& ev, entityx::TimeDelta dt) override;
+ static void render(void);
};
#endif // ATTACK_HPP_
diff --git a/include/components/hit.hpp b/include/components/hit.hpp
index d2e80ca..334712b 100644
--- a/include/components/hit.hpp
+++ b/include/components/hit.hpp
@@ -3,12 +3,15 @@
#include "base.hpp"
+#include <texture.hpp>
+
struct Hit : public Component {
Hit(int d, bool p = false)
: damage(d), pierce(p) {}
int damage;
bool pierce;
+ TextureIterator effect;
void fromXML(XMLElement* imp, XMLElement* def) final {
(void)imp;
diff --git a/include/gif_lib.h b/include/gif_lib.h
new file mode 100644
index 0000000..078930c
--- /dev/null
+++ b/include/gif_lib.h
@@ -0,0 +1,312 @@
+/******************************************************************************
+
+gif_lib.h - service library for decoding and encoding GIF images
+
+*****************************************************************************/
+
+#ifndef _GIF_LIB_H_
+#define _GIF_LIB_H_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#define GIFLIB_MAJOR 5
+#define GIFLIB_MINOR 1
+#define GIFLIB_RELEASE 4
+
+#define GIF_ERROR 0
+#define GIF_OK 1
+
+#include <stddef.h>
+#include <stdbool.h>
+
+#define GIF_STAMP "GIFVER" /* First chars in file - GIF stamp. */
+#define GIF_STAMP_LEN sizeof(GIF_STAMP) - 1
+#define GIF_VERSION_POS 3 /* Version first character in stamp. */
+#define GIF87_STAMP "GIF87a" /* First chars in file - GIF stamp. */
+#define GIF89_STAMP "GIF89a" /* First chars in file - GIF stamp. */
+
+typedef unsigned char GifPixelType;
+typedef unsigned char *GifRowType;
+typedef unsigned char GifByteType;
+typedef unsigned int GifPrefixType;
+typedef int GifWord;
+
+typedef struct GifColorType {
+ GifByteType Red, Green, Blue;
+} GifColorType;
+
+typedef struct ColorMapObject {
+ int ColorCount;
+ int BitsPerPixel;
+ bool SortFlag;
+ GifColorType *Colors; /* on malloc(3) heap */
+} ColorMapObject;
+
+typedef struct GifImageDesc {
+ GifWord Left, Top, Width, Height; /* Current image dimensions. */
+ bool Interlace; /* Sequential/Interlaced lines. */
+ ColorMapObject *ColorMap; /* The local color map */
+} GifImageDesc;
+
+typedef struct ExtensionBlock {
+ int ByteCount;
+ GifByteType *Bytes; /* on malloc(3) heap */
+ int Function; /* The block function code */
+#define CONTINUE_EXT_FUNC_CODE 0x00 /* continuation subblock */
+#define COMMENT_EXT_FUNC_CODE 0xfe /* comment */
+#define GRAPHICS_EXT_FUNC_CODE 0xf9 /* graphics control (GIF89) */
+#define PLAINTEXT_EXT_FUNC_CODE 0x01 /* plaintext */
+#define APPLICATION_EXT_FUNC_CODE 0xff /* application block */
+} ExtensionBlock;
+
+typedef struct SavedImage {
+ GifImageDesc ImageDesc;
+ GifByteType *RasterBits; /* on malloc(3) heap */
+ int ExtensionBlockCount; /* Count of extensions before image */
+ ExtensionBlock *ExtensionBlocks; /* Extensions before image */
+} SavedImage;
+
+typedef struct GifFileType {
+ GifWord SWidth, SHeight; /* Size of virtual canvas */
+ GifWord SColorResolution; /* How many colors can we generate? */
+ GifWord SBackGroundColor; /* Background color for virtual canvas */
+ GifByteType AspectByte; /* Used to compute pixel aspect ratio */
+ ColorMapObject *SColorMap; /* Global colormap, NULL if nonexistent. */
+ int ImageCount; /* Number of current image (both APIs) */
+ GifImageDesc Image; /* Current image (low-level API) */
+ SavedImage *SavedImages; /* Image sequence (high-level API) */
+ int ExtensionBlockCount; /* Count extensions past last image */
+ ExtensionBlock *ExtensionBlocks; /* Extensions past last image */
+ int Error; /* Last error condition reported */
+ void *UserData; /* hook to attach user data (TVT) */
+ void *Private; /* Don't mess with this! */
+} GifFileType;
+
+#define GIF_ASPECT_RATIO(n) ((n)+15.0/64.0)
+
+typedef enum {
+ UNDEFINED_RECORD_TYPE,
+ SCREEN_DESC_RECORD_TYPE,
+ IMAGE_DESC_RECORD_TYPE, /* Begin with ',' */
+ EXTENSION_RECORD_TYPE, /* Begin with '!' */
+ TERMINATE_RECORD_TYPE /* Begin with ';' */
+} GifRecordType;
+
+/* func type to read gif data from arbitrary sources (TVT) */
+typedef int (*InputFunc) (GifFileType *, GifByteType *, int);
+
+/* func type to write gif data to arbitrary targets.
+ * Returns count of bytes written. (MRB)
+ */
+typedef int (*OutputFunc) (GifFileType *, const GifByteType *, int);
+
+/******************************************************************************
+ GIF89 structures
+******************************************************************************/
+
+typedef struct GraphicsControlBlock {
+ int DisposalMode;
+#define DISPOSAL_UNSPECIFIED 0 /* No disposal specified. */
+#define DISPOSE_DO_NOT 1 /* Leave image in place */
+#define DISPOSE_BACKGROUND 2 /* Set area too background color */
+#define DISPOSE_PREVIOUS 3 /* Restore to previous content */
+ bool UserInputFlag; /* User confirmation required before disposal */
+ int DelayTime; /* pre-display delay in 0.01sec units */
+ int TransparentColor; /* Palette index for transparency, -1 if none */
+#define NO_TRANSPARENT_COLOR -1
+} GraphicsControlBlock;
+
+/******************************************************************************
+ GIF encoding routines
+******************************************************************************/
+
+/* Main entry points */
+GifFileType *EGifOpenFileName(const char *GifFileName,
+ const bool GifTestExistence, int *Error);
+GifFileType *EGifOpenFileHandle(const int GifFileHandle, int *Error);
+GifFileType *EGifOpen(void *userPtr, OutputFunc writeFunc, int *Error);
+int EGifSpew(GifFileType * GifFile);
+const char *EGifGetGifVersion(GifFileType *GifFile); /* new in 5.x */
+int EGifCloseFile(GifFileType *GifFile, int *ErrorCode);
+
+#define E_GIF_SUCCEEDED 0
+#define E_GIF_ERR_OPEN_FAILED 1 /* And EGif possible errors. */
+#define E_GIF_ERR_WRITE_FAILED 2
+#define E_GIF_ERR_HAS_SCRN_DSCR 3
+#define E_GIF_ERR_HAS_IMAG_DSCR 4
+#define E_GIF_ERR_NO_COLOR_MAP 5
+#define E_GIF_ERR_DATA_TOO_BIG 6
+#define E_GIF_ERR_NOT_ENOUGH_MEM 7
+#define E_GIF_ERR_DISK_IS_FULL 8
+#define E_GIF_ERR_CLOSE_FAILED 9
+#define E_GIF_ERR_NOT_WRITEABLE 10
+
+/* These are legacy. You probably do not want to call them directly */
+int EGifPutScreenDesc(GifFileType *GifFile,
+ const int GifWidth, const int GifHeight,
+ const int GifColorRes,
+ const int GifBackGround,
+ const ColorMapObject *GifColorMap);
+int EGifPutImageDesc(GifFileType *GifFile,
+ const int GifLeft, const int GifTop,
+ const int GifWidth, const int GifHeight,
+ const bool GifInterlace,
+ const ColorMapObject *GifColorMap);
+void EGifSetGifVersion(GifFileType *GifFile, const bool gif89);
+int EGifPutLine(GifFileType *GifFile, GifPixelType *GifLine,
+ int GifLineLen);
+int EGifPutPixel(GifFileType *GifFile, const GifPixelType GifPixel);
+int EGifPutComment(GifFileType *GifFile, const char *GifComment);
+int EGifPutExtensionLeader(GifFileType *GifFile, const int GifExtCode);
+int EGifPutExtensionBlock(GifFileType *GifFile,
+ const int GifExtLen, const void *GifExtension);
+int EGifPutExtensionTrailer(GifFileType *GifFile);
+int EGifPutExtension(GifFileType *GifFile, const int GifExtCode,
+ const int GifExtLen,
+ const void *GifExtension);
+int EGifPutCode(GifFileType *GifFile, int GifCodeSize,
+ const GifByteType *GifCodeBlock);
+int EGifPutCodeNext(GifFileType *GifFile,
+ const GifByteType *GifCodeBlock);
+
+/******************************************************************************
+ GIF decoding routines
+******************************************************************************/
+
+/* Main entry points */
+GifFileType *DGifOpenFileName(const char *GifFileName, int *Error);
+GifFileType *DGifOpenFileHandle(int GifFileHandle, int *Error);
+int DGifSlurp(GifFileType * GifFile);
+GifFileType *DGifOpen(void *userPtr, InputFunc readFunc, int *Error); /* new one (TVT) */
+ int DGifCloseFile(GifFileType * GifFile, int *ErrorCode);
+
+#define D_GIF_SUCCEEDED 0
+#define D_GIF_ERR_OPEN_FAILED 101 /* And DGif possible errors. */
+#define D_GIF_ERR_READ_FAILED 102
+#define D_GIF_ERR_NOT_GIF_FILE 103
+#define D_GIF_ERR_NO_SCRN_DSCR 104
+#define D_GIF_ERR_NO_IMAG_DSCR 105
+#define D_GIF_ERR_NO_COLOR_MAP 106
+#define D_GIF_ERR_WRONG_RECORD 107
+#define D_GIF_ERR_DATA_TOO_BIG 108
+#define D_GIF_ERR_NOT_ENOUGH_MEM 109
+#define D_GIF_ERR_CLOSE_FAILED 110
+#define D_GIF_ERR_NOT_READABLE 111
+#define D_GIF_ERR_IMAGE_DEFECT 112
+#define D_GIF_ERR_EOF_TOO_SOON 113
+
+/* These are legacy. You probably do not want to call them directly */
+int DGifGetScreenDesc(GifFileType *GifFile);
+int DGifGetRecordType(GifFileType *GifFile, GifRecordType *GifType);
+int DGifGetImageDesc(GifFileType *GifFile);
+int DGifGetLine(GifFileType *GifFile, GifPixelType *GifLine, int GifLineLen);
+int DGifGetPixel(GifFileType *GifFile, GifPixelType GifPixel);
+int DGifGetComment(GifFileType *GifFile, char *GifComment);
+int DGifGetExtension(GifFileType *GifFile, int *GifExtCode,
+ GifByteType **GifExtension);
+int DGifGetExtensionNext(GifFileType *GifFile, GifByteType **GifExtension);
+int DGifGetCode(GifFileType *GifFile, int *GifCodeSize,
+ GifByteType **GifCodeBlock);
+int DGifGetCodeNext(GifFileType *GifFile, GifByteType **GifCodeBlock);
+int DGifGetLZCodes(GifFileType *GifFile, int *GifCode);
+
+
+/******************************************************************************
+ Color table quantization (deprecated)
+******************************************************************************/
+int GifQuantizeBuffer(unsigned int Width, unsigned int Height,
+ int *ColorMapSize, GifByteType * RedInput,
+ GifByteType * GreenInput, GifByteType * BlueInput,
+ GifByteType * OutputBuffer,
+ GifColorType * OutputColorMap);
+
+/******************************************************************************
+ Error handling and reporting.
+******************************************************************************/
+extern const char *GifErrorString(int ErrorCode); /* new in 2012 - ESR */
+
+/*****************************************************************************
+ Everything below this point is new after version 1.2, supporting `slurp
+ mode' for doing I/O in two big belts with all the image-bashing in core.
+******************************************************************************/
+
+/******************************************************************************
+ Color map handling from gif_alloc.c
+******************************************************************************/
+
+extern ColorMapObject *GifMakeMapObject(int ColorCount,
+ const GifColorType *ColorMap);
+extern void GifFreeMapObject(ColorMapObject *Object);
+extern ColorMapObject *GifUnionColorMap(const ColorMapObject *ColorIn1,
+ const ColorMapObject *ColorIn2,
+ GifPixelType ColorTransIn2[]);
+extern int GifBitSize(int n);
+
+extern void *
+reallocarray(void *optr, size_t nmemb, size_t size);
+
+/******************************************************************************
+ Support for the in-core structures allocation (slurp mode).
+******************************************************************************/
+
+extern void GifApplyTranslation(SavedImage *Image, GifPixelType Translation[]);
+extern int GifAddExtensionBlock(int *ExtensionBlock_Count,
+ ExtensionBlock **ExtensionBlocks,
+ int Function,
+ unsigned int Len, unsigned char ExtData[]);
+extern void GifFreeExtensions(int *ExtensionBlock_Count,
+ ExtensionBlock **ExtensionBlocks);
+extern SavedImage *GifMakeSavedImage(GifFileType *GifFile,
+ const SavedImage *CopyFrom);
+extern void GifFreeSavedImages(GifFileType *GifFile);
+
+/******************************************************************************
+ 5.x functions for GIF89 graphics control blocks
+******************************************************************************/
+
+int DGifExtensionToGCB(const size_t GifExtensionLength,
+ const GifByteType *GifExtension,
+ GraphicsControlBlock *GCB);
+size_t EGifGCBToExtension(const GraphicsControlBlock *GCB,
+ GifByteType *GifExtension);
+
+int DGifSavedExtensionToGCB(GifFileType *GifFile,
+ int ImageIndex,
+ GraphicsControlBlock *GCB);
+int EGifGCBToSavedExtension(const GraphicsControlBlock *GCB,
+ GifFileType *GifFile,
+ int ImageIndex);
+
+/******************************************************************************
+ The library's internal utility font
+******************************************************************************/
+
+#define GIF_FONT_WIDTH 8
+#define GIF_FONT_HEIGHT 8
+extern const unsigned char GifAsciiTable8x8[][GIF_FONT_WIDTH];
+
+extern void GifDrawText8x8(SavedImage *Image,
+ const int x, const int y,
+ const char *legend, const int color);
+
+extern void GifDrawBox(SavedImage *Image,
+ const int x, const int y,
+ const int w, const int d, const int color);
+
+extern void GifDrawRectangle(SavedImage *Image,
+ const int x, const int y,
+ const int w, const int d, const int color);
+
+extern void GifDrawBoxedText8x8(SavedImage *Image,
+ const int x, const int y,
+ const char *legend,
+ const int border, const int bg, const int fg);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+#endif /* _GIF_LIB_H */
+
+/* end */
diff --git a/include/inventory.hpp b/include/inventory.hpp
index ac87f38..475575c 100644
--- a/include/inventory.hpp
+++ b/include/inventory.hpp
@@ -25,12 +25,13 @@ using namespace tinyxml2;
* Contains the information neccessary for an item.
*/
struct Item {
- std::string name; /**< The name of the item */
- std::string type; /**< The type of the item */
- int value; /**< The value/worth of the item */
- int stackSize; /**< The stack size of the item */
- Texture sprite; /**< The texture for the item (in inventory) */
- Mix_Chunk* sound; /**< The sound to play on item use */
+ std::string name; /**< The name of the item */
+ std::string type; /**< The type of the item */
+ int value; /**< The value/worth of the item */
+ int stackSize; /**< The stack size of the item */
+ Texture sprite; /**< The texture for the item (in inventory) */
+ TextureIterator effect; /**< Animation played on item use */
+ Mix_Chunk* sound; /**< The sound to play on item use */
int cooldown;
Item(void)
diff --git a/include/texture.hpp b/include/texture.hpp
index 9531d9d..d4bcfa9 100644
--- a/include/texture.hpp
+++ b/include/texture.hpp
@@ -137,6 +137,9 @@ public:
* @param l the list of textures
*/
TextureIterator(const std::vector<std::string> &l);
+
+ void appendGIF(const std::string& gif);
+
/**
* Shifts to the next texture in the array, stopping at the end if we're there.
* Also binds the texture.
@@ -148,19 +151,21 @@ public:
* Also binds the texture.
*/
void operator--(int) noexcept;
+
/**
* Goes to the given index in the list.
* @param index the index to use
*/
- void operator()(const int &index);
+ void operator()(const int& index);
+
/**
* Gets the dimensions of the currently selected texture.
* @return the texture's dimensions
*/
- inline const vec2& getTextureDim(void)
+ inline const vec2& getTextureDim(void) const
{ return position->getDim(); }
- inline unsigned int size(void)
+ inline unsigned int size(void) const
{ return textures.size(); }
};