diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-10-13 08:50:54 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-10-13 08:50:54 -0400 |
commit | 3d375c17982f9f459c82364117687d145540fe75 (patch) | |
tree | 47638e15f9d3f26f8a43c89c4566d4794b08ba4d /main.cpp | |
parent | 8f2f66a7b90f97911bbffce3ccc8c7ad01ba61ad (diff) |
Added rabbit, and player health
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -134,7 +134,7 @@ static float debugY=0; void mainLoop(void){ static unsigned int debugDiv=0; - unsigned int i, + static unsigned int i, prevTime = 0, currentTime = 0; @@ -201,7 +201,6 @@ void render(){ player->near=true; // Ensure the player's name is always drawn currentWorld->draw(player); // Draw the world & the player - glColor3ub(255,255,255); // Draw the player's inventory player->inv->draw(); // ui::draw(); // Draw any UI elements if they need to be |