diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2016-03-16 08:48:50 -0400 |
---|---|---|
committer | Clyne Sullivan <tullivan99@gmail.com> | 2016-03-16 08:48:50 -0400 |
commit | 8dae5eeac2c6254bb8288c0479c193ab185a312f (patch) | |
tree | b9cac413e7da7b955c598ef39e61e6f2beecc124 /main.cpp | |
parent | 93d6035dad1eb60fb01648232809e55059dd1cfa (diff) |
string'd some stuff
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 19 |
1 files changed, 5 insertions, 14 deletions
@@ -415,9 +415,9 @@ int main(int argc, char *argv[]){ //currentWorld->mob.back()->followee = player; gameRunning = true; - while(gameRunning){ + + while ( gameRunning ) mainLoop(); - } /************************** **** CLOSE PROGRAM **** @@ -431,7 +431,7 @@ int main(int argc, char *argv[]){ Mix_CloseAudio(); destroyInventory(); - ui::destroyFonts(); + ui::destroyFonts(); Texture::freeTextures(); SDL_GL_DeleteContext(mainGLContext); @@ -478,7 +478,6 @@ void mainLoop(void){ prev = currentWorld; - //pool.Enqueue(ui::handleEvents); ui::handleEvents(); @@ -493,15 +492,7 @@ void mainLoop(void){ prevPrevTime = currentTime; } - /* - * Update player and entity coordinates. - */ - - /*pool.Enqueue([](){ - currentWorld->update(player,deltaTime); - });*/ - - currentWorld->update(player,deltaTime); + currentWorld->update( player, deltaTime ); /* * Update debug variables if necessary @@ -512,7 +503,7 @@ void mainLoop(void){ if ( deltaTime ) fps = 1000 / deltaTime; - if(!(debugDiv%10)) + if(!(debugDiv % 10)) debugY = player->loc.y; } MENU: |