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authordrumsetmonkey <abelleisle@roadrunner.com>2015-10-07 08:35:15 -0400
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-10-07 08:35:15 -0400
commitf49eb15dbc7b8d77ff9580ccd44d42b9969969fc (patch)
tree825f84366d9f9212369a3ab10743873eb7a405f6 /main.cpp
parent6986331694adb60265c815af6637caf2dbc23ede (diff)
Added walking animation to player
Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp17
1 files changed, 3 insertions, 14 deletions
diff --git a/main.cpp b/main.cpp
index 4aaf161..c11da6d 100644
--- a/main.cpp
+++ b/main.cpp
@@ -26,6 +26,7 @@ FILE* names;
Mix_Music *music;
Mix_Chunk *horn;
+unsigned int loops = 0;
extern void initEverything(void);
@@ -57,20 +58,6 @@ int main(int argc, char *argv[]){
std::cout << "SDL_mixer could not initialize! SDL_mixer Error: " << Mix_GetError() << std::endl;
}
atexit(Mix_Quit);
-
-<<<<<<< HEAD
- //Load music
- music = Mix_LoadMUS("assets/BennyHillTheme.wav");
- horn = Mix_LoadWAV("assets/air-horn-club-sample_1.wav");
- if( music == NULL ){
- printf( "Failed to load beat music! SDL_mixer Error: %s\n", Mix_GetError() );
- }
- //Mix_PlayMusic( music, -1 );
-
-
-
-=======
->>>>>>> 1c0767766506407babdfefea9efe2b5627569244
// Turn on double buffering
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
// Create the window
@@ -247,4 +234,6 @@ void logic(){
}
}
}
+ loops++;
+ //std::cout << loops << std::endl;
}