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authorAndy Belle-Isle <abelleisle@roadrunner.com>2015-09-07 12:49:05 -0400
committerAndy Belle-Isle <abelleisle@roadrunner.com>2015-09-07 12:49:05 -0400
commitebf6608e077c8d76d7f189c93a40e9f55ce630ff (patch)
tree732d496d76df6f3833421e12d9c6ada76116798c /src/UIClass.h
parent47091d3e2d7a2460c2111725b7c344d2df9eb699 (diff)
Added New Header File and UI Class
Added UI Class for controlling the UI of course :P Added gameHeader.h for variables that are accessed by multiple files/classes
Diffstat (limited to 'src/UIClass.h')
-rw-r--r--src/UIClass.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/UIClass.h b/src/UIClass.h
new file mode 100644
index 0000000..956dbb8
--- /dev/null
+++ b/src/UIClass.h
@@ -0,0 +1,18 @@
+#ifndef UICLASS_H
+#define UICLASS_H
+
+#include <iostream>
+#include <cstdlib>
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_opengl.h>
+
+extern SDL_Event e;
+extern bool gameRunning;
+
+class UIClass{
+ public:
+ void handleEvents();
+
+};
+
+#endif //UICLASS_H \ No newline at end of file