diff options
author | Andy Belle-Isle <abelleisle@roadrunner.com> | 2015-09-07 12:49:05 -0400 |
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committer | Andy Belle-Isle <abelleisle@roadrunner.com> | 2015-09-07 12:49:05 -0400 |
commit | ebf6608e077c8d76d7f189c93a40e9f55ce630ff (patch) | |
tree | 732d496d76df6f3833421e12d9c6ada76116798c /src/UIClass.h | |
parent | 47091d3e2d7a2460c2111725b7c344d2df9eb699 (diff) |
Added New Header File and UI Class
Added UI Class for controlling the UI of course :P
Added gameHeader.h for variables that are accessed by multiple
files/classes
Diffstat (limited to 'src/UIClass.h')
-rw-r--r-- | src/UIClass.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/UIClass.h b/src/UIClass.h new file mode 100644 index 0000000..956dbb8 --- /dev/null +++ b/src/UIClass.h @@ -0,0 +1,18 @@ +#ifndef UICLASS_H +#define UICLASS_H + +#include <iostream> +#include <cstdlib> +#include <SDL2/SDL.h> +#include <SDL2/SDL_opengl.h> + +extern SDL_Event e; +extern bool gameRunning; + +class UIClass{ + public: + void handleEvents(); + +}; + +#endif //UICLASS_H
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