diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2015-09-30 08:51:10 -0400 |
---|---|---|
committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-09-30 08:51:10 -0400 |
commit | 8deee144293102d4498424c38161d13c877250b2 (patch) | |
tree | e55cd9352fdd8534425b469ff428b3ca23d2729d /src/entities.cpp | |
parent | b3e21d31304efd793c58e904765bf298da6c5c20 (diff) |
quest stuff
Diffstat (limited to 'src/entities.cpp')
-rw-r--r-- | src/entities.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/entities.cpp b/src/entities.cpp index cff971f..8689b00 100644 --- a/src/entities.cpp +++ b/src/entities.cpp @@ -94,14 +94,13 @@ unsigned int Structures::spawn(_TYPE t, float x, float y){ //spawns a structure width = 20 * HLINE; height = 16 * HLINE; - int tempN = (getRand() % 5 + 1); //amount of villagers that will spawn + int tempN = 2;//(getRand() % 5 + 1); //amount of villagers that will spawn for(int i=0;i<tempN;i++){ entity.push_back(new NPC()); //create a new entity of NPC type npc.push_back(NPC()); //create new NPC entity[entity.size()] = &npc[npc.size()-1]; //set the new entity to have the same traits as an NPC entity[entity.size()-1]->spawn(loc.x + (float)(i - 5),100); //sets the position of the villager around the village } - entity.pop_back(); return entity.size(); } } |