diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-03 07:44:47 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-03 07:44:47 -0500 |
commit | dc24164926a7988e018d32fff1977d2b40c89057 (patch) | |
tree | d9e5e18a7b2582f0e0efe19d4b410d3ccdb05902 /src/entities.cpp | |
parent | 1d995c34c871bdb48e35c083ef0d9027dc18d719 (diff) |
Added holding vs press key action
Diffstat (limited to 'src/entities.cpp')
-rw-r--r-- | src/entities.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/entities.cpp b/src/entities.cpp index 3286784..ee5a542 100644 --- a/src/entities.cpp +++ b/src/entities.cpp @@ -122,7 +122,6 @@ Structures::Structures(){ //sets the structure type inWorld = NULL; } Structures::~Structures(){ - delete inv; delete tex; delete[] name; } @@ -177,7 +176,6 @@ Object::Object(ITEM_ID id, bool qo, const char *pd){ Object::~Object(){ delete[] pickupDialog; - delete inv; delete tex; delete[] name; } @@ -339,7 +337,8 @@ void NPC::interact(){ //have the npc's interact back to the player } } -void Object::interact(void){ + +void Object::interact(void){ if(questObject && alive){ ui::dialogBox("You",":Yes:No",pickupDialog); ui::waitForDialog(); |